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  1. #9
    Player
    Xieldras's Avatar
    Join Date
    May 2019
    Posts
    148
    Character
    Xiel Naweh
    World
    Seraph
    Main Class
    Bard Lv 100
    Quote Originally Posted by Tsumdere View Post
    The gear design team and the raid design team are not the same. Cutting back on glamour would just mean that those in the gear design team would have less to do and more time to do it. And that money that isn't being spent on glamour cannot magically make people who are qualified to design fights appear. Yoshi-P has explained this before when he talks about not lacking money, but Square Enix lacking people who are qualified enough to design hard fights.

    I would rather have a few well-designed fights than a cesspool of mediocre to bad fights, personally.
    Personally agree on the fights. Although I do know Yoshi said they're lacking Devs for that type of content, is it possible to fly over or commission people from other countries? They have translators after all and images are worth a lot to convey what you're thinking.

    Quote Originally Posted by MonteCristo View Post
    Their HAS to be budding talent somewhere just waiting on a shot from a brand as prestigious as FF. I can only imagine the possibilities if they decided to allow fresh innovative talent to take a swing at it and probably at a fraction of the salary. Just my 2 gil
    From my experience and observations, you don't normally let the juniors take a shot unless you're either fully certain of their skills or have a senior guiding them loosely with a philosophy (a formula), a feeling or an idea. Once they show you what they have on the table, it's usually the team's job to either accept, reject or add modifications. A concept shouldn't leave that design table if it's a mess.

    Fresh blood for the sake of it can either be good or bad. I believe in this case to be a good thing to add.
    (3)
    Last edited by Xieldras; 07-24-2019 at 02:06 AM.

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