Am I the only one who kind of misses the Alexander-style raids that were more dungeon like instead of just a singular room? I liked that sense of exploration (however small) and how you were actually, you know, raiding something. Don't get me wrong Omega was neat and all and I'm interested to see how the Eden story unfolds but on the whole they feel more like trials than "raids".

Returning to the point, this is why they've been staggering content the way they have, but I understand feeling the lack of endgame things to do. Surely you haven't done everything the game has to offer though? There are the Superboss FATEs in Shb, the new elite hunt marks... maybe try working toward something on your achievement log?