You can thank other players for this. Players in general do not want this in an MMO. Coil had small bits of this and people didn't want it so now we get what we get.For me, Eden was just like the Omega Duties and while some of the fights were really fun, I felt disappointed on how they went about linking the boss fights. I really wish Square-Enix would use a similar formula to what Blizzard did for the "Wraith of the Lich King". Have a big imposing building or area that you have to fight your way though, to finally reach the end. Ice Crown Citadel and Ulduar were my two most favourite raid in WoW and they really immersed you into the world of Northrend. I loved how you had to fight your way to the next boss and once you got there, you had a sense of achivement. I really don't like how they throw one boss at you, right after another in Omega and Eden, as it feels like there was a sudden lack of imagination, which we all know is not the case with the FF14 team.
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