Quote Originally Posted by Rahspdoy View Post
*apparently it wouldnt let me make a new post, so adding to this one*



If no one cared about, or wanted any of the other cards at all, then why even have Astrologist in the game?

Just buy 99 of these: Braised_Pipira and your all set!

Instant Astrologist. +8% damage that lasts for 30 minutes, and with the added benefits of not disappearing when you die. Instant cast time, You didnt have to wait for them to get a tripple set of Signs... and frees up a extra place for another DPS in the group!

Because that is exactly what i feel Astrologist are now. A walking Food buff.
Again, this comes as a surprise to me that this is such an epiphany for many of you. I mean, why do you think your parties always preferred you over WHM since late HW? Did you think it was because you feel you can heal better than they can, or somehow bring more pDPS? Did you think it was because of Synastry, Lightspeed, Essential Dignity, Earthly Star, or Collective Unconscious? Did you think it was because of your access to the Bole, the Spire, the Ewer, or the Arrow?

This is why earlier I said the core concept of AST has not changed with these 5.0 job actions, and that you're still going to be able to do what you've been doing for an entire expansion: Increase rDPS. Despite the ridiculous amount of utility AST currently has, this is the sole reason why you are chosen over WHM and will continue to be. If it was taken away in 5.0, you would be replaced by WHM because at least they will be able to increase damage reduction for the raid, and also very likely bring more pDPS.

The complexity of the current card system that is going away will only be missed by the AST's who enjoyed the fishing. You feel like the job has been disemboweled yet it will still have a warm seat waiting for them in the meta. Would you like to take a guess why? The answer is in your closing statement.