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  1. #1
    Player
    Wynn_Storm's Avatar
    Join Date
    Apr 2018
    Posts
    331
    Character
    Wynn Storm
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ogulbuk View Post
    I want combos to be consolidated into a single button the way it works now on PvP. I play on a console with a gamepad and its too annoying to have all those buttons on screen (I use macros to manage some but its still too much for the console UI to handle.)

    There is zero reason to use combo abilities out of order anyways other than accidentally messing up your click. The game has been about weaving ogcds in between attacks and positioning for a long time anyways.
    I would love this. I play on Pc but it would still be a much welcomed change. It would free up so much room.

    As for other changes i would like, i would love for them to get rid of RNG for MCH/BRD. But especially MCH. It doesn't feel good using your Split Shot/Heated Split Shot over and over because you can't get a proc.

    They should just get rid of the RNG factor, and make the bullets do something else to effect the abilities.

    I think it would make MCH 10x more enjoyable.
    (4)
    Last edited by Wynn_Storm; 03-29-2019 at 05:33 AM.

  2. #2
    Player
    Popotato's Avatar
    Join Date
    Mar 2017
    Posts
    52
    Character
    Mika Chu
    World
    Typhon
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Wynn_Storm View Post
    As for other changes i would like, i would love for them to get rid of RNG for MCH/BRD. But especially MCH. It doesn't feel good using your Split Shot/Heated Split Shot over and over because you can't get a proc.

    They should just get rid of the RNG factor, and make the bullets do something else to effect the abilities.

    I think it would make MCH 10x more enjoyable.
    I feel like that would make the job even more repetitive. A common complaint is how the rotation is really static at level 70, and removing the need to react to procs would make it even more so. It would also remove WF optimisation based on your current set of procs, and MCH is lacking in ways to optimise as it is. Additionally, with Reload at a 30s CD and QR at a 15s CD, very rarely do you get extended periods of time of only Split Shot, especially if you are 1213ing like you're supposed to with MCH.
    (7)
    Last edited by Popotato; 03-29-2019 at 06:29 PM.

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Popotato View Post
    I feel like that would make the job even more repetitive. A common complaint is how the rotation is really static at level 70, and removing the need to react to procs would make it even more so. It would also remove WF optimisation based on your current set of procs, and MCH is lacking in ways to optimise as it is. Additionally, with Reload at a 30s CD and QR at a 15s CD, very rarely do you get extended periods of time of only Split Shot, especially if you are 1213ing like you're supposed to with MCH.
    I personally feel like MCH has far too much going on to keep track of the RNG aspect. It's part engineer, it deals with mechanics, it should be predictable.

    RDM and BLM have a sort of RNG that works for them, I don't feel like MCH's RNG does.
    (3)

  4. #4
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Seraphor View Post
    I personally feel like MCH has far too much going on to keep track of the RNG aspect. It's part engineer, it deals with mechanics, it should be predictable.

    RDM and BLM have a sort of RNG that works for them, I don't feel like MCH's RNG does.
    I feel like MCH should have been the NIN of the ranged DPS jobs. Like they would combine different parts to create fancy weaponry attacks (looking at Edgar from FFVI). So theoretical examples; bio+tech+aether parts (made-up MCH Mundra) create a Bio Blaster or tech x3 creates Heavy Crossbow etc, I'm sure there are lots of possibilities. I'd prefer to tinker with parts than mess about with overheating and ping effected wildfire.
    (0)
    Last edited by Kurando; 03-29-2019 at 10:32 PM.

  5. #5
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Wynn_Storm View Post
    I would love this. I play on Pc but it would still be a much welcomed change. It would free up so much room.

    As for other changes i would like, i would love for them to get rid of RNG for MCH/BRD. But especially MCH. It doesn't feel good using your Split Shot/Heated Split Shot over and over because you can't get a proc.

    They should just get rid of the RNG factor, and make the bullets do something else to effect the abilities.

    I think it would make MCH 10x more enjoyable.
    the most enjoyable thing about mch imo is deciding how and when to use the bullets. having a garanteed combo at all times is boring.
    (2)

  6. #6
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Wynn_Storm View Post
    I would love this. I play on Pc but it would still be a much welcomed change. It would free up so much room.

    As for other changes i would like, i would love for them to get rid of RNG for MCH/BRD. But especially MCH. It doesn't feel good using your Split Shot/Heated Split Shot over and over because you can't get a proc.

    They should just get rid of the RNG factor, and make the bullets do something else to effect the abilities.

    I think it would make MCH 10x more enjoyable.
    The RNG for BRD is fine. The only QoL I change I would want would be a cooldown to force proc a Refulgent Arrow. Put it on an 80 second CD to stay in line with your Minuet/Raging Strikes/Barrage rotations. :3
    (3)
    Sage | Astrologian | Dancer

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