Quote Originally Posted by Reynhart View Post
First, you could easily create an explanation of why another zone has disturbed aether, justifying the elemental level. Second, you could make quests that rewards magicite aside from their basic reward for people to catch up their Magia Board. Finally, it would be easy to include something in ShadowBringers, explaining that you could gain elemental XP (up to level 60), every time you gain regular Xp, allowing for everyone to catch up without having to set foot in Eureka.

For me, there's really no point in creating another type of leveling (Which I'm fairly confident the next exploration will have), if you can simply expand on an existing one. And FFXIV is the King of catch-up mechanics
Except the fact that if the Elemental Weapon retains use in this new "Eureka" content then people will see that as a "You NEED Elemental Weapon" because it will be BiS for grinding through the new content.

So, either Eureka would be considered mandatory because you need to grind out your full Relic before you start doing the new "Eureka" (Especially if people start being people and only party with players whom have Eureka relics), or you implement a catch up mechanic that allows players to get a weapon on par with the full Eureka Relic and thus invalidate the Eureka relic back to being only useful for dead content and glamour (Which is the true end-game, as that's the only reason to have BiS gear unless you're weird like me and run content for the content >.>)

This would be the case if they continued to use many of the same systems as Eureka. To say nothing about farming Logos actions, the additional Magia board unlocks (Unless they don't stack with the new "Catch-up" ones).

Basically, if they don't let the system go to waste, it's quite likely that it will have detrimental effects such as making people need to clear Eureka before they can even start participating in new "Eureka"