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  1. #651
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nixxe View Post
    That weapon is only available to you, especially in the upgraded form that will allow you to solo things, after you've pretty thoroughly exhausted Eureka and likely have little reason to return unless you really want another glamour piece. It's not going to help people who go through Eureka for the first time next expansion.
    Almost as if the Raid weapon is only dropped after you already beat every floor of the raid...I guess it must be badly designed too.
    Quote Originally Posted by Nixxe View Post
    At the time, they were BiS (random Diadem drops aside). If you just want free glamour pieces, there are plenty of ways to add those without degrading the relic weapons.
    Except that, if you go up to the final weapon/armor, those will always be the best items in all four zones of Eureka, allowing you to farm other Eureka gear faster, as opposed to the previous relic being overshadowed by merchant gear in old content or being ilvl synced back to where you started in current content.
    (7)
    Last edited by Reynhart; 03-12-2019 at 02:56 AM.

  2. #652
    Player
    Auryan's Avatar
    Join Date
    Dec 2018
    Posts
    245
    Character
    Mister Feeny
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Nixxe View Post
    The extra functionality you're so keen on is only even useful because Eureka was poorly designed. Instead of extra functionality to make the weapon more exciting, they should have just designed Eureka with the inevitable downturn in participation in mind. That weapon is only available to you, especially in the upgraded form that will allow you to solo things, after you've pretty thoroughly exhausted Eureka and likely have little reason to return unless you really want another glamour piece. It's not going to help people who go through Eureka for the first time next expansion. It's like celebrating having a crutch because you need it to walk after shooting yourself in the foot for no reason.

    Reducing the other relics to mere "vanity" is obviously unfair as well. Sure, they're just glamour now, but that's most of the gear in this game, and glamour is also about the only reason you'd ever get any use out of your Eureka weapon's extra functionality. At the time, they were BiS (random Diadem drops aside). If you just want free glamour pieces, there are plenty of ways to add those without degrading the relic weapons.
    Eureka already has a built-in feature to deal with the future drought of players doing it. All FATEs are scaled to the number of people currently in the instance. If you're the sole person in a zone, you'll likely not run into any problems with most NMs. Boss and rare NMs probably being the exceptions, but with the right job and logo actions I doubt that even they will be impossible. And they will likely nerf it further as well as change BA to compensate for the lack of people.

    And like I said earlier, the gear and weapons will help with farming gil, glamour items, mounts and for just silly nonsense. Just because the gear and weapons are no longer needed for max lvl content doesn't mean I or anyone else can't have fun with it. Not everything has to be max lvl to be meaningful. It's like BLU all over again.

    I got my lux weapons during HW and they were, in my opinion, too little and too late for the amount of work you put in for them. Especially considering that the tomestone weapons rivaled it and can be gotten for a much less time investment and effort. The anima weapons almost felt superfluous.This is why they needed to change the relic system in order for it to not be as pointless come SB. Well executed it or not, I consider the Eureka weapons having a longer lasting importance than those purple glamour weapons.

    BiS only really matters to people that do Savage content. For most people, the highest ilvl will suffice.
    (6)

  3. #653
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by xbahax92 View Post
    Whats wrong about the Dev team trying to make new, entertaining content? Werent people complaining about the same formular actually and want things spiced up a bit?
    Its fine that they try new, entertaining content. The problem is, that not much is truly new and seemingly also not that entertaining to quite some players. Only 18% of the JP playerbase (the one that normally tries to do everything a game has to offer as Yoshida once stated, that is why they also have more people that are raiding) have reached level cap at Pyros in February. So the majority of the JP players did not bother to reach the level cap. This is even worse for NA and EU.

    The only new things in it are the public dungeon and the logos system (and maybe that useless elemental wheel thing), everything else is just fates and hunts. Its for a reason why people call it Diadem 3.0.

    So yes try something new SE but really new...not sticking fates in a new area and tossing some useless other systems on top of that.

    Also at least for me, this was way too big for an experiment. Why not try out one new zone with the logos system and the public dungeon at the end? Why four whole new zones for something which they dont even know how successful it would be? (And which makes it even harder to catch up because if you want to try out the public dungeon you have to go through four zones before that..) Especially in a game that already produces less dungeons per expansion and that cant do a lot of things because of missing workers and budget. We dont know the cost for Eureka but it could not have been cheap, just those four zones alone did probably take some time and budget.
    (4)

  4. #654
    Player
    Dragoon4life's Avatar
    Join Date
    Apr 2014
    Posts
    275
    Character
    Drako Redwyne
    World
    Adamantoise
    Main Class
    Lancer Lv 70
    Ok. I’ll take your points and admit that I didn’t not have any data proff, other then a lot of ppl complaining on my server and LSs. Honestly I’ve tried in every zone to do the area as intended; I’ll try and make groups on PF and in instance and they’ll usually fall apart at most an hour at best! I really don’t like Eureka and I don’t understand what ppl like about it, bc from my experience all I’ve ever done is shout for a party every 15 mins while waiting at bunny fate. I want to do more.
    (1)

  5. #655
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Reynhart View Post
    Almost as if the Raid weapon is only dropped after you already beat every floor of the raid...I guess it must be badly designed too.

    Except that, if you go up to the final weapon/armor, those will always be the best items in all four zones of Eureka, allowing you to farm other Eureka gear faster, as opposed to the previous relic being overshadowed by merchant gear in old content or being ilvl synced back to where you started in current content.
    Gear has no value except as a progression tool, so a 405 weapon being handed out only after you complete the end boss of the terminal raid of the expansion is kind of a waste.

    And Eureka gear isn't a relic weapon, so I'm not really sure why you're bringing that up. I am talking about my displeasure for the SB relic weapon. You can still have Eureka nonsense even if that particular nonsense isn't the relic. They could have just as easily tossed 380 weapons on a vendor like they did with armor.
    (1)

  6. #656
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nixxe View Post
    Gear has no value except as a progression tool, so a 405 weapon being handed out only after you complete the end boss of the terminal raid of the expansion is kind of a waste.
    Yes, and it worked that way since the very beginning. Worse, lots of J-RPG tend to give you the most powerful after you've beaten the most powerful making all of them bragging rights rewards. You should be used to that.
    Quote Originally Posted by Nixxe View Post
    And Eureka gear isn't a relic weapon, so I'm not really sure why you're bringing that up. I am talking about my displeasure for the SB relic weapon.
    The final relic weapon will still retain all of its value in Eureka instead of being overshadowed by the Garlean merchant comes 5.0. Previous relics didn't have that benefit.
    (4)
    Last edited by Reynhart; 03-12-2019 at 05:16 AM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  7. #657
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Reynhart View Post
    Yes, and it worked that way since the very beginning. Worse, lots of J-RPG tend to give you the most powerful after you've beaten the most powerful making all of them bragging rights rewards.

    The final relic weapon will still retain all of its value in Eureka instead of being overshadowed by the Garlen merchant comes 5.0. Previous relics didn't had that benefit.
    Yes, I understand that, but there's no reason that had to be the relic weapon or that having that means it had to be garbage in every other regard. You guys are acting like it has to be a choice between a good story, unique content, and investment for an actually useful weapon and having some extra stats in obsolete content.
    (0)

  8. #658
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nixxe View Post
    You guys are acting like it has to be a choice between a good story, unique content, and investment for an actually useful weapon and having some extra stats in obsolete content.
    For me, it's just that past relics were exactly the same, minus the unique content, which was my main gripe about them. So Eureka adressed this, even if it has its set of flaws.
    (5)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  9. #659
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Reynhart View Post
    The final relic weapon will still retain all of its value in Eureka instead of being overshadowed by the Garlean merchant comes 5.0. Previous relics didn't have that benefit.
    What value? It'll be replaced in 5.0 by vendor trash or some good dungeon drop just like every other relic weapon, and it has just as much value as a glamour as any other relic weapon--probably less because of how lackluster they look.

    In fact, ARR relics did have value in HW because they could be exchanged for the first stage of the HW relic, which resulted in so many complaints about it that they scrapped that plan for SB.
    (1)

  10. #660
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kazrah View Post
    What value? It'll be replaced in 5.0 by vendor trash or some good dungeon drop just like every other relic weapon, and it has just as much value as a glamour as any other relic weapon--probably less because of how lackluster they look.
    No. Like I said, if you complete the final step of the Eureka weapon, it will most likely always be the strongest weapon in Eureka, allowing you to basically speedrun, if not solo, any future Eureka weapon after that. On the opposite, buying a level 58 weapon from an NPC will make you stronger on all ARR and HW content that the corresponding relics there. And that's before considering that they might reuse the elemental level and magia board in 5.x, to not let this whole system go to waste.
    (5)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

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