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  1. #1
    Player
    Orbus's Avatar
    Join Date
    Dec 2018
    Posts
    217
    Character
    Solala Sola
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    I just don't want to see stone v and aero iv, the exact same spells but with slightly more potency, again
    I know they want to keep healer damage simple, but it's really past time to kick it up a level beyond arr leveling rotations.

    Would they even add even more healing to the whm kit in the next expac?
    Healing skills or abilities I mean, lilies need to be buffed or replaced altogether.
    It's already pretty overkill on the healing front.
    More of them aren't going to help good parties when it's already more than enough to keep a party full up, and the bad healers will continue to ignore their cooldowns while complaining about medica 2 being an mp hog.
    (1)

  2. #2
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Orbus View Post
    I just don't want to see stone v and aero iv, the exact same spells but with slightly more potency, again
    I know they want to keep healer damage simple, but it's really past time to kick it up a level beyond arr leveling rotations.
    If by 'simple' you mean braindead. What about a new trait: Earth and Wind; Aero II/III crit ticks make the next Stone spell instant cast. It'd be just a little something to make the rotation more interesting.
    (0)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Allegor View Post
    If by 'simple' you mean braindead. What about a new trait: Earth and Wind; Aero II/III crit ticks make the next Stone spell instant cast. It'd be just a little something to make the rotation more interesting.
    Would it, though? At most you could now heal or reset Regen earlier than you otherwise would have to save the GCD of free movement for later. In all other cases, it doesn't actually change the rotation. If you, say, gave A3 ticks a chance to Windwall your next A2 to deal its full damage instantly without replacing the former A2, and A2 ticks a chance to Windwall (i.e., again, to deal its full damage instant without replacing the former A3, and to be cast instantly) your next A3, then you'd have a bankable resource.
    (0)

  4. #4
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Would it, though? At most you could now heal or reset Regen earlier than you otherwise would have to save the GCD of free movement for later. In all other cases, it doesn't actually change the rotation. If you, say, gave A3 ticks a chance to Windwall your next A2 to deal its full damage instantly without replacing the former A2, and A2 ticks a chance to Windwall (i.e., again, to deal its full damage instant without replacing the former A3, and to be cast instantly) your next A3, then you'd have a bankable resource.
    True, but it's clear the devs are pretty content with WHM as is, so I honestly don't see much change, specially regarding DPS. An instant cast here and there is a little something, but better than nothing. (And I consider upgrade spells as nothing, since it's the same, but with more potency)
    (1)