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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Elcura View Post
    If you play it slow, then it's slow. If you nuke away all your MP then wait for it to recover, then it's slow. If you pace yourself and not blow your wad every opportunity, you'd see there was more consistency in game play than you thought. Melee have to wait ridiculously long times to get their good damage WS back again, the most THM has to wait to do good damage is 15 seconds (6 if you count Thunder). During that time you can Cure, Stoneskin, Sacred Prism + Sanguine Rite (party), Featherfoot, Blizzara, Blizzard. Optionally you can do nothing but regen MP to cover the next Thunder combo.

    The choice how to play is yours and how useful you are depends on your judgement as a player. Most of the times I rest for MP is because my hate is red or blinking and I need to stop otherwise I'm tanking for the long haul. If you pace your nukes to coincide with your MP regen, you'll find yourself casting more often than not.

    The notion that timing = slow game play is wrong, because you're doing a lot more by timing your spells correctly than you are sitting around like a duck waiting for your MP to regen.



    Sanguine Rite is based on damage taken. You have to take high damage to get the MP back to cover the cost. Use Featherfoot to help with MP along with Sanguine, pace yourself and allow a little bit of MP to regen back. Use Parsimony for free nukes and Dark Seal to ensure you don't get resisted and do as much damage.

    Balance Macc so you don't waste MP on resisted spells, and use PIE so you can land those enfeebles when you need them. No job has a lot going for it before 36, but if everyone judged a job by its ability to perform at like level 20, then nothing would be accurate. You think my level 26 Lancer has fun doing simple 2 step combos and waiting for TP between auto attacks? It's not fun, but the higher you get the more options you have and the more fun it becomes. SE has stated that MP pools before 35 are considerably lower, but my THM was always 50 so I can only judge it's viability end game. And I can tell already that THM is a powerful job if played correctly and is already a staple in Ifrit and Mog parties.

    If you fail at something, consider why you failed and come up with a better approach before knee jerk whining that something's broken or needs to be easier. I would laugh so hard if SE removed or waived MP costs for combos because low level THMs are having a hard time learning to manage MP. Are you actually serious?

    It's sad enough that max rank THMs are whining when there are more than enough options and techniques available to minimize downtime and maximize damage. Try playing the job and experimenting with things a little. There's nothing wrong with THM, but there's plenty wrong with the players using it.
    you literally just repeated every single point ive ever made though. pacing yourself?
    first off when i was in a party i did heal when i couldnt nuke. this also uses MP.
    second you keep saying pace yourself and not blow all your MP. this is exactly what im required to do. do you think i want to die because im out of MP while in a leve? no thats even more downtime. i have to wait in between almost every single group of leve mobs. this is pacing myself and is = excessive downtime which twice the amount of downtime as before.
    while in a party i had more downtime than all of the other classes because i couldnt auto attack and because i had to constantly wait for Parsimony to cooldown. this is downtime.
    pacing yourself is slow i dont see how you can say that it isnt. the downtime is double that of before the patch. you cannot argue that.
    yes the damage is great, but again, you can only pace yourself so much even when pacing and using every buff you can.
    do you know how much i try to avoid using cure? it uses MP, so i use second wind when soloing and Necro every single chance i can because it takes away from my ability to deal damage.

    again, ive tried every option and everything you described is no more active then blowing all your MP in one shot then waiting after ward. your still waiting, just in between each nuke. therefor it sounds to me the level 50 THM is just as slow paced as my level and in every method inbetween.
    ive used featherfoot, but at the cost of another buff because i can only equip so many.
    the one thing i can say is my nukes are very rarely resisted, thank god.

    to me it seems you like the trade off of high damage at slow battle speeds so anything anyone else says about the class is invalid to you.
    to me the trade off is high damage for high wait times. why cant the trade off be high damage for high probability of dying unless your leet at your skills and NOT high MP cost? this would require tanks to be awesome at their skills in order to keep agro and give you the opportunity to constantly press damage buttons.
    the above example is called a "glass canon"
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    Last edited by Dreadnought; 12-21-2011 at 01:55 AM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?