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  1. #1
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Molly_Millions View Post
    We're already doing THM burns on Ifrit.
    Honestly, I saw this coming...
    (0)
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  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Molly_Millions View Post
    We're already doing THM burns on Ifrit.
    i heard sanguine rite while tanking or some crap on THM is the way to go, correct?
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  3. #3
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dreadnought View Post
    i heard sanguine rite while tanking or some crap on THM is the way to go, correct?
    If the THM casts, and THM only, sanguine rite half damage taken while it up. So sacred prism + saguine rite is an awesome combo for any group fight.
    (0)
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  4. #4
    Player

    Join Date
    Oct 2011
    Posts
    117
    AoE Sanguine rite fixes it, but only works in burn parties. With Convert and refresh it will be absolutely fine.
    (0)
    Do you remember how it will feel, cold grinding grizzly bear jaws hot on your heels. - Jim Morrison

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Lakefingers View Post
    AoE Sanguine rite fixes it, but only works in burn parties. With Convert and refresh it will be absolutely fine.
    They should make sanguine rite like Stygian spikes when you are solo, and when you get a party, make it regen less mp per member.of you have a party of 8, regen less mp and regressively less members, more mp regen if hit.And no mP cost to activate, plus 3min skill. Not 13 sec
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    283
    Yeah they really upped those mana costs, it does not help one bit to have combos.
    (0)

  7. #7
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    More I play THM and more people realize the damage output of THM on primal fights; I fear a nerf more than I hope for mana cost reduction. I one shot monsters higher level than me and single combo chain can kill most normal monster. Honestly, I'll take some down time for this level of damage output.

    The mana cost is needed; otherwise what holds back our massive damage output?
    (3)
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  8. #8
    Player
    Bahamutaru's Avatar
    Join Date
    Jun 2011
    Posts
    6
    Character
    Blood Omen
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    The MP to damage ratio needs some work. Tier I damage spells are much more efficient for damage than higher tiers, unlike Cure and Cura. It would be nice if elemental nukes were brought in line with cures. Right now, I play CNJ as a DD caster instead of THM on endgame fights. They have the tools to stay in the fight. I would like to use my Ifrit's cudgel some day.
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Bahamutaru View Post
    The MP to damage ratio needs some work. Tier I damage spells are much more efficient for damage than higher tiers, unlike Cure and Cura. It would be nice if elemental nukes were brought in line with cures. Right now, I play CNJ as a DD caster instead of THM on endgame fights. They have the tools to stay in the fight. I would like to use my Ifrit's cudgel some day.
    Unless there are some uber gear to get wit. Companies or mog weapons for mages, thm is broke. Lvl 50 thm uses the whole mp to kill one single mob lvl 52! Then sit for 1-2min
    (1)

  10. #10
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Noir View Post
    Unless there are some uber gear to get wit. Companies or mog weapons for mages, thm is broke. Lvl 50 thm uses the whole mp to kill one single mob lvl 52! Then sit for 1-2min
    I want to know what you are killing. I just ran Darkhold as THM and I solo level 52 monsters, by myself, in seconds. The skeleton room, I literally kill nearly the skeletons with ONE fire line combo and finish them off with another fire. THM are off the charts as far as damage goes. The ogre is killed before I even run out of mana, granted threat is something to be managed with him. Broke? No, unless you are referring to the awesome damage THM does.
    (0)
    Last edited by Klive; 12-20-2011 at 02:01 PM.
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