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  1. #11
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Kaonis View Post
    That is factual wrong though. Melee DPS have uptime to consider (trying to minimize GCD loss when having to move/get away for AoEs or mechanics), oGCD weaving so as to not clip GCDs, planning out CD usage to line up with your rotation/fight mechanics/raid buffs to maximize DPS.
    Yes, uptime AND optimal rotation have always been the biggest factor in doing decent DPS.
    YET
    YET people in this thread act like missing few positionals during mechanic wombo combo and such will somehow murder their DPS. I mean, if it was pre-2.4/3.0 era DRG like I've mentioned earlier then they would have a point, but that's not the case anymore.
    I suspect some of them had been called out for poor performance (due to aforementioned factors) but decided to blame it all on positionals.

    Quote Originally Posted by Kaonis View Post
    There is a ton of far more interesting ways for a DPS to squeeze out their DPS.
    Name some, I've yet to see anyone bringing up anything noteworthy in this thread to compensate for removal of positionals.
    It's always 'UHH I don't like positionals, dev should just delete it!' 'Positionals aren't hard at all! I JUST have 'difficulty' doing them during certain part of the fight.', and my favorite 'There are better ways! (proceed to not name any)'

    If they don't like positionals then there are 5 other jobs for them to move to (actually casters have to deal with position too, but positioning instead of positional. Range physical DPS can move freely but often have to deal with more mechanics due to it).
    Every jobs in this game have upsides and downsides, but no, people want to have their cake and eat it too.
    (4)
    Last edited by mosaicex; 01-26-2019 at 01:06 AM.