Basically:
Does increased uptime and optimal GCD mistake minimization do more dps than the potency loss of missing a positional.
If yes, than positional should be removed. How many threads have been started begging tanks to not move mobs?
Basically:
Does increased uptime and optimal GCD mistake minimization do more dps than the potency loss of missing a positional.
If yes, than positional should be removed. How many threads have been started begging tanks to not move mobs?
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Does dragoon, monk or samurai underperfoming due to the positionals in comparison to other dps?
Not really.
https://www.fflogs.com/zone/statisti...044&dataset=80
Asking for a mechanic removal just because you guys want higher number is absurd, what does make you think that SE removing it will give you the potency bonuses you get right now from positionals? Rotfl no, they will nerf you down in order to balance stuff out, they wont give you that potency number for attacks from all directions.
There is no need to change it, classes you guys mention are completely fine with it and balanced.
If you want to have big number play a summoner, there is nothing that chains you to play one class.
https://ffxivcensus.com/2018-12/The most popular job right now from what I’ve seen is Bard, followed closed by Red Mage. I think it’s telling that the most popular DPS jobs are the ones that have no positional requirements whatsoever and simple, easy rotations (Bard technically doesn’t even have a standard rotation).
I think that if melee didn’t have positional, the gap between ranged and melee would become smaller.
All classes are similarly popular.
Yes and there are already classes that does it and doesnt have positionals, go try them out and leave the melee dps for those who like it that way.That is factual wrong though. Melee DPS have uptime to consider (trying to minimize GCD loss when having to move/get away for AoEs or mechanics), oGCD weaving so as to not clip GCDs, planning out CD usage to line up with your rotation/fight mechanics/raid buffs to maximize DPS.
There is a ton of far more interesting ways for a DPS to squeeze out their DPS. Positionals are just one way that doesn't mesh well with most of the fight designs and depending on the fight you can miss out on the positional damage at no fault of your own.
Last edited by Nedkel; 01-26-2019 at 01:54 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.