Quote Originally Posted by Taika View Post
Apart from some leveling dungeon pulls, the incoming damage from 1 group of monsters is negligible and doesn't require any management from the tank nor the healer in dungeons (and, additionally, resource-wise - meaning cooldowns, MP, and TP - it is generally also more effective to pull larger groups of enemies than small ones). I would also argue that dodging AoEs while pulling and tanking is something you should learn way before you encounter a situation in which your group wishes you to pull more than one group at a time. Or at least I was thinking of level 50 and up dungeons writing my reply, not Sastasha.
And I'm speaking about every content, from Sastasha to The Burn (even considering that at 70 he should know how to tank). Specially under level 50, where there are most tanks learning how to tank. And I'm considering that he IS learning how to dodge AoEs while pulling, how to position the mobs for melee DPS, the Cooldown rotation (albeit it isn't that intuitive). And 1 group at time lets him learn those things without worring so much with resources and gain confidence to pull more.

It isn't effective to bite more than you can chew. A wipe is never an good outcome and if the tank doesn't knows the ropes or isn't confident, it's more effective for him to do single pulls. It can appear less effective, but risk a wipe is worse. In this case, the healer's teamwork is to DPS (to make sure that the mobs are dead earlier) while the tank doesn't need heals, not pull for him. If I'm tanking and the healer/DPS does that, I would shirk him and just DPS all the way. If he wants to tank, I won't be on his way.