Quote Originally Posted by Stanelis View Post
Yes if I knew there was a point in partaking in terribly poorly implemented content I'd have stuck to it, but that's totally beside the point discussed here. It should be in everybody's best interest to discuss game design elements of the game to improve the game. Because right now, nobody can honestly tell me eureka is well designed.



I don't think that s what was said. It was said that the complexity of the systems implemented would rise with each eureka areas.



Now that's really the question we need to ask right now because if the topic isn't raised we ll end up with like 20 different leveling systems in a few years in FFXIV.
But you already knew that there i a reward at the end. Its called "wannabe" relic.