But you already knew that there i a reward at the end. Its called "wannabe" relic.Yes if I knew there was a point in partaking in terribly poorly implemented content I'd have stuck to it, but that's totally beside the point discussed here. It should be in everybody's best interest to discuss game design elements of the game to improve the game. Because right now, nobody can honestly tell me eureka is well designed.
I don't think that s what was said. It was said that the complexity of the systems implemented would rise with each eureka areas.
Now that's really the question we need to ask right now because if the topic isn't raised we ll end up with like 20 different leveling systems in a few years in FFXIV.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

