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  1. #7
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Haxaan View Post
    So basically... if you had known there would be a reward for finishing Eureka you would have stuck it out? Well now you know there is one, no one is stopping you from going back into Eureka. It isn't going anywhere.
    Yes if I knew there was a point in partaking in terribly poorly implemented content I'd have stuck to it, but that's totally beside the point discussed here. It should be in everybody's best interest to discuss game design elements of the game to improve the game. Because right now, nobody can honestly tell me eureka is well designed.

    The public dungeon was mentioned as early as when we first learned about the Logos system. In fact, nearly every time the Logos system has been brought up in interviews and liveletters, it's been mentioned that you should familliarize yourself with it because it will be very important for the upcomming "Public Dungeon" in the fourth Eureka zone. This was before we even knew the name of Pyros.
    I don't think that s what was said. It was said that the complexity of the systems implemented would rise with each eureka areas.

    What would be the business logic of making an MMO inside an MMO inside an MMO ... ??
    Now that's really the question we need to ask right now because if the topic isn't raised we ll end up with like 20 different leveling systems in a few years in FFXIV.
    (2)
    Last edited by Stanelis; 12-27-2018 at 09:00 AM.