Quote Originally Posted by Bourne_Endeavor View Post
Because it wouldn't be optional. They aren't going to design a system allowing skill consolidation while still pruning out abilities as both require time and re-balancing to some extent. Therefore, if the latter were implemented, it would undoubtedly result in them not pruning anything, essentially telling people who dislike it to "suck it up" and deal with an ever growing hotbar space.



Given they brought Heavy Thrust down from 15% to 10% because some people found it too difficult keeping the buff consistently. I, sadly, have my doubts they'll stop catering to the criminally dumb crowd.

There is some fairly considerable bind-trimming the non-melee can benefit from too, though.

See, this are scenarios in which merging buttons together makes more sense. It's a bit less cut and dry for Black Mage, though I'm not well versed enough to discuss how their rotation works button wise. Meanwhile, I have advocated Refulgent should essentially upgrade over Straight Shot when it procs because you'll always take it in that scenario. Gauss Barrel and Darkside shouldn't even be buttons anymore. They do nothing as you'll never turn them off.



We call this Nastrond. Dragoon's entire kit is built around storing eyes and unleashing them. We don't need nor necessarily want a Midare or Tornado Kick equivalent because that isn't what Dragoon is. We're not meant to be a high burst job any more than Ninja, who themselves lacks a "finisher." Both are intended to offer sustained damage throughout a given encounter.
I do not mean Nastrond. I'm specifically referring to the GCD rotation only here. Nastrond is part of DRG's delayed burst window and does not influence their GCD rotation whatsoever. Only their oGCDs charge it and F&C/WT maintain BotD for it. When I say dynamic finisher, I'm referring to their combos, and only that. Nowhere did I mention their oGCDs or BotD. I'd still expect it to charge up BotD's duration like WT/F&C do. In fact, I'd expect this new finisher to charge it by 20s rather than 10, regardless of where it's used. That way you aren't losing duration when trying to go for shorter combos instead of longer ones. That's the only interaction it would need to keep it functioning in the same way that the current kit does while facilitating the choice DRG needs in their GCD rotation. It has no interaction with Nastrond or LotD beyond BotD maintenance.