What I want to happen: No new abilities for samurai at all. I think the kit is perfect in terms of what it does and how it plays and I can't imagine anything new added that wouldn't just be pointless bloat (group utility would be good bloat though). What I would prefer is a series of traits that files off some of the trickier parts of the rotation so mediocre players can get a better handle on it. I.e. I want them to cut the sen cost of hagakure and remove the kenki costs on gyoten and yaten since these skills all don't make obvious sense (as in you are a fresh samurai just reading the tooltips for the first time) how good/bad they are.
What I think will happen: PvP 1 button combos will make the transition to PvE, freeing up space for 4 new abilities. One of them will be some weak but appreciated group utility and the other 3 will be more damage abilities that I can't imagine how they fit into the rotation but are probably going to be boring things like a mini-gurren, another 3rd eye triggered ability, and maybe a defensive cooldown.
Joke option: I want an ATE during meditate where it shows an arrow and if I push the arrow it gives bonus kenki and then shows another arrow for more kenki and so on and so on until meditate ends.