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  1. #19
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Right, I do so love using 5 different buttons to perform the same, single separable action on DRG...

    I'd be cheering if our weaponskills were finally open to different sequences and situationals, but I cannot for the life of me understand how hitting 12345 or 67895 for Actions 1 and 2, respectively, is somehow better design than pressing 1 for as many GCDs as Action 1 takes, and 2 for as many GCDs as Action 2 takes.
    To be honest it's the one thing that differentiates DRG from the other melee DPS in terms of their GCD rotation in the first place. MNK has flexible combos based on their stances, NIN/SAM have different combo branches (though not by much), and DRG has longer, linear combos that eventually cross over one another . One is for buffs/debuffs, the other is filler. That is a part of their identity. Preserving it is worth the effort. Plus if SE did go the route of consolidating the combo buttons down, it wouldn't hurt anyone to have the whole buff combo on 2 and the filler on 1, with Fang and Claw/Wheeling Thrust replacing both buttons once they're reached.
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    Last edited by Grimoire-M; 10-23-2018 at 04:45 PM.