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  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100

    Culling and restructuring skills to make room for 5.0 abilities

    Like Stormblood, 5.0 will probably usher in at least 2 new buttons per job. To make room for this, I have some suggestions for at least Dragoon (my main job).

    1) Remove Heavy Thrust completely and put the Damage+10% buff onto Vorpal Thrust and shorten the buff duration to accommodate this.

    2) Remove Impulse Drive and allow for True Thrust to combo into both Vorpal Thrust and Disembowel. Doing this puts Dragoon in-line with other melee:
    NIN: Gust Slash combos into Aeolian Edge, Armor Crush, and Shadow Fang
    SAM: Hakaze combos into Jinpu, Shifu, and Yukikaze
    PLD: Fast Blade combos into Riot Blade and Savage Blade
    WAR: Heavy Swing combos into both Skull Sunder and Maim
    DRK: Hard Slash combos into both Spinning Slash and Siphon Strike.

    This streamlines DRG's combos completely and removes 2 unnecesary abilities and creating room for some new weapon skills.

    While we're at it, remove Hot Shot and find some other way to bake it into the kit without 1 button press every 60 seconds
    (3)

  2. #2
    Player
    TimeraiderGaranyi's Avatar
    Join Date
    Mar 2015
    Posts
    48
    Character
    Timeraider Garanyi
    World
    Lich
    Main Class
    Scholar Lv 90
    Owyeah, no doubt there will be weeding out/replacing of certain skills. Only so much buttons on a keyboard ;D
    (1)
    Yep ...... This surely would be a good place to place a famous quote...
    But lets not.


  3. #3
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    While there is no doubt of a culling i think there is another way to free up button space.

    auto forwarding combo buttons, proc based skill changing buttons, stat based skill changing buttons.

    And before the "but this will make the game dull end easy" crowd jumps in, we allready have them ingame outside of PvP.
    WAR: Fellcleave/Inner Beast, Decimate/Steel Cyclone;
    AST: Draw/Play Card, Spread/play Card;
    MNK: Tackles;
    DRG: Geirskogul/Nastrond;
    NIN: Ninjutsu;
    SAM: Iaijutsu;
    MCH: normal Shots/Heated Shots;
    SMN Ruin II/Ruin IV
    These are all ingame and some of them were ingame before the PvP button culling.
    (4)

  4. #4
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Legion88 View Post
    And before the "but this will make the game dull end easy" crowd jumps in, we allready have them ingame outside of PvP.
    .
    yeah that is a dumb excuse
    but with how striking jobs work it just wouldn't end well
    since SAM mekiyo shisui can bypass combo to fill up sen or reapply buffs
    and Monk is all over the place
    (0)

  5. #5
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Duskane View Post
    yeah that is a dumb excuse
    but with how striking jobs work it just wouldn't end well
    since SAM mekiyo shisui can bypass combo to fill up sen or reapply buffs
    and Monk is all over the place
    SAMs Mekiyo Shisui is really in an odd place for this and it has to be reworked for a transition into auto advancing buttons.
    As an example for a possible solution:
    Mekiyo Shisui
    Execute up to 3 weaponskills without prerequisites.
    Combos are advanced to their combo finishers.
    Adds the effect of Shifu to Kasha.
    Adds the effect of Jinpu to Gekko.
    Does not affect Iaijutsu.
    Duration: 10 seconds

    Monk on the other hand has also just one problem: Perfect Balance.
    His 6 main GCD weaponskills can easily be sorted into 2 combo strings and placed on 2 buttons which are advancing to the appopiate skill for its current form.
    Button 1:
    1. No form/Opo-opo form: Bootshine
    2. Raptor form: True Strike
    3. Coeurl form: Snap Punch
    Button 2:
    1. No form/opo-opo form: Dragon Kick
    2. Raptor form: Twin Snakes
    3. Coeurl form: Demolish
    So both buttons will advance based on the form and the "combos" can be mixed like usual.
    Perfect Balance is the only skill who needs a whole bunch of rework to fit into this changes, even more like my Mekiyo Shisui example, but it is possible.
    (0)
    Last edited by Legion88; 10-07-2018 at 11:48 PM.

  6. 10-07-2018 11:51 PM
    Reason
    Misread the part where my point was already addressed. rip

  7. #7
    Player
    TimeraiderGaranyi's Avatar
    Join Date
    Mar 2015
    Posts
    48
    Character
    Timeraider Garanyi
    World
    Lich
    Main Class
    Scholar Lv 90
    For BLM i can imagine Fire/Blizzard 3 turning into Fire/Blizzard 4 whenever Enochian is active. Everyone is using Fire/Blizzard 1 or something else to refresh Enochian anyway :P

    (guess the starting move ice->fire would lose a lttle bit of dmg then tho.. hmm..)
    (0)
    Yep ...... This surely would be a good place to place a famous quote...
    But lets not.


  8. #8
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by TimeraiderGaranyi View Post
    For BLM i can imagine Fire/Blizzard 3 turning into Fire/Blizzard 4 whenever Enochian is active. Everyone is using Fire/Blizzard 1 or something else to refresh Enochian anyway :P

    (guess the starting move ice->fire would lose a lttle bit of dmg then tho.. hmm..)
    You can exchange Fire with Fire III while in UI and for Firestarter-Procs, because Fire II has no other uses then transitioning from UI to AF or using the Proc.
    Also you can Exchange Fire IV and Ice IV with each other while in their coresponding UI/AF state, because they arn't useable in the other.
    (0)

  9. #9
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    While yes abilities will end up culled probably in the next expac, it feels a bit dirty to stream DRG's combos like that "to bring it in line with the other melee." I suppose that's just my own preference though.
    (0)

  10. #10
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    990
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    I am just so sick and tired of all the abilities SCH has. I know arcanist is a dps class but really? Sch's literally have Bio, Miasma, Shadow Flare, Bane, Ruin II, Miasma II, Energy Drain.... I mean come on. We not only have to worry about all these dps skills but we also have to manage the pet abilities and stay on top of healing... Such a super busy job... At this point I've macro'd guard and steady together and leave my fairy's on sic. Guard when I'm ready for them to use abilities and steady when I don't want them to use their abilities. I'm sick of micromanaging lol. I don't do savage anyway so it's not important to micromanage. I love the SCH job but hopefully for 5.0 SE will really show us some love and maybe get rid of allot of this unnecessary stuff....

    Rant over.
    (0)

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