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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    You're omitting the fact tomestones come from a variety of sources.
    And you're ommiting the fact that gearing everything else also requires farming Tomestones...and gearing before that also required farming tomestones, and even before that. You just don't realize you're doing the same repetitive things for 5 years. And frankly, after the first dozens times, every trial is the same, and dungeons likewise.
    Quote Originally Posted by Bourne_Endeavor View Post
    The only difference in Stormblood is people are forced to participate in Eureka whereas they could do literally anything that gave tomestones to progress their Heavensward relic.
    Considering no one forces you to do the relic, no one forces you to participate in Eureka. In the end, the relic is like any other weapon, except that the later stages requires the earlier ones, which is a burden you wouldn't have to suffer for other weapons.
    Quote Originally Posted by Bourne_Endeavor View Post
    Look no further than Diadem where they slapped in a i280 and it still died.
    They slapped an i280 weapon on a random event that drops randomly for a random job to a random player with randomized stats. This is absolutely nothing like any gear you could build with the Eureka system, even if you decide to not put the "Relic" label on it.
    (1)

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Reynhart View Post
    And you're ommiting the fact that gearing everything else also requires farming Tomestones...and gearing before that also required farming tomestones, and even before that. You just don't realize you're doing the same repetitive things for 5 years. And frankly, after the first dozens times, every trial is the same, and dungeons likewise.
    Yes, I just don't realize I'm queuing for Dun Scaith, Alexander, Balesar's Wall or doing Beast Tribes; each having different bosses and mechanics in lieu of trash mobs equivalent to the world map. Just because they all reach the same goal doesn't make them identical. If we actually fought NMs with any regularity like in Anemos, you could at least make that argument. We don't. Pagos is literally grind trash mobs and nothing else.

    Quote Originally Posted by Reynhart View Post
    Considering no one forces you to do the relic, no one forces you to participate in Eureka. In the end, the relic is like any other weapon, except that the later stages requires the earlier ones, which is a burden you wouldn't have to suffer for other weapons.
    Like I said, you either do Eureka or you skip the Stormblood relic. There is no alternative. Heavensward and ARR allowed us to do different things. Saying "well you don't have to do the relic" is only proving how one dimensional and binary Eureka is. You have no choice if you want the relic. You have to grind trash mobs endlessly.

    Quote Originally Posted by Reynhart View Post
    They slapped an i280 weapon on a random event that drops randomly for a random job to a random player with randomized stats. This is absolutely nothing like any gear you could build with the Eureka system, even if you decide to not put the "Relic" label on it.
    You missed the point. Despite that being a better weapon, people didn't care. Hence why in Stormblood, they locked the relic behind their Diadem re-skin to hopefully goad more people into doing it as if it had anything else, regardless of superior ilvl, people wouldn't have touched Eureka. They still aren't despite the relic being there.
    (15)

  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    You have no choice if you want the relic.
    Again, you have the choice of not doing the Eureka weapon. If you don't like the content, simply don't do it. It's fun, I never see people complain about Deep Dungeon weapons forcing you to run Deep Dungeon or Savage weapons forcing your to run Savage.
    If you want that weapon so bad you're ready to do a content you despise, then you only have yourself to blame. Yoshi-P said, from the very beginning, that Eureka wouldn't be a content for everyone.

    You have other gearing options, so enjoy them and let us enjoy Eureka. As far as I know, people who depise tome farming (Like me) don't come here posting over and over again how tomestones should be deleted...even though it covers 90% of this game's content.
    Quote Originally Posted by Bourne_Endeavor View Post
    You missed the point. Despite that being a better weapon, people didn't care.
    People didn't care because it was gated by too much randomness. If doing an Emergency Mission have granted them a weapon everytime, even with randomized stats, Diadem would have stayed alive.

    If raids only sometimes drop one item per run for one specific job and directly into one character's inventory, they would have died too.
    Quote Originally Posted by KaivaC View Post
    Seems like that would be the only way for the devs to stop producing this type of content.
    I have a question...let's imagine that everybody who dislike Eureka stops running it (I still don't understand why they do...) and, in one year, we have statistics that show that the number of Eureka final weapons is really high among the playerbase. Will you claim that the content shouldn't exist in the game, or admit that it's simply something you personally don't like ? You know, like PvP or Savage arent' for everyone...
    (2)
    Last edited by Reynhart; 09-15-2018 at 04:49 PM.

  4. #4
    Player
    Gun-Cat's Avatar
    Join Date
    Jun 2016
    Posts
    124
    Character
    M'rin Vhani
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Reynhart View Post
    Again, you have the choice of not doing the Eureka weapon. If you don't like the content, simply don't do it. It's fun, I never see people complain about Deep Dungeon weapons forcing you to run Deep Dungeon or Savage weapons forcing your to run Savage.
    The difference being that in previous expansions the relic was the side project that I could do on my own and revisit old content, bringing some life to it. Was it perfect? No, but I vastly prefered it to Eureka. It took a perfectly viable concept, and dumped it into a zone that polarized the community like nothing else before.
    (6)

  5. #5
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Gun-Cat View Post
    The difference being that in previous expansions the relic was the side project that I could do on my own and revisit old content, bringing some life to it.
    Forcing you to revisit old content even if you've done it a thousand times and have nothing else to gain from it it a very dumb concept, made just so that they don't had to put effort into doing any new content.

    In HW, they switched this idea to Wondrous Tails, in anticipation that the next relic would be tied to Eureka. We've know that months before Eureka came out...

    Like I said several times, the Eureka weapon is A weapon. If you don't like the content, don't do it and stop trying to change it to fit your view of the game. Again, if you look at PvP, it's like you trying the enfore matches againts bots to make it a PvE content, because you absolutely want the PvP rewards.
    (3)