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  1. #1
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    601
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Floortank View Post
    Eureka doesn't depend on me tanking every single moment I'm in there, so it's less work. And I can talk in shout, watch the chaos of a FATE unfold, mess around with bunny fates, or change camps as soon as I'm bored. I can't do any of that in a dungeon, and 24 man raids aren't conducive to any funny or interesting conversations most of the time. So Eureka provides more entertainment, and is less demanding, and thus less mind-numbing.
    Except that it does. Stop tanking for even a moment and there goes your chain. Even worse healers and dps also don't get a break either, otherwise good bye chain. Oh and that 30 Chain you just did, there is a chance that you could get absolutely nothing at all for your time because the light is purely random. This is what people mean by the fact that Pagos is not respectful of the time you put into it. Because you could go in there chain non-stop and actually get nothing at all to show for it. Where as at least with the Anima light you went into those knowing for a fact that you were going to get light.
    (12)

  2. #2
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Vrankyl View Post
    Except that it does. Stop tanking for even a moment and there goes your chain. Even worse healers and dps also don't get a break either, otherwise good bye chain. Oh and that 30 Chain you just did, there is a chance that you could get absolutely nothing at all for your time because the light is purely random. This is what people mean by the fact that Pagos is not respectful of the time you put into it. Because you could go in there chain none stop and actually get nothing at all to show for it. Where as at least with the Anima light you went into those knowing for a fact that you were going to get light.
    I have two elemental weapons, spent very little time chaining.
    (0)

  3. #3
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,625
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Floortank View Post
    I ran everything, but those were the fastest/most efficient, so naturally I ran a lot of those. If I didn't do A1S none of my stuff would be finished. Tracking light and doing a 30 minute 24 man for a chunk of light = might as well not even do it.

    The "defense" comes from being able to do the content, and always having people available to do the content. Eureka has that, the efficient dungeons don't.

    It also is because doing the same duties for no additional rewards is both A) a lot of work B) boring.

    Eureka doesn't depend on me tanking every single moment I'm in there, so it's less work. And I can talk in shout, watch the chaos of a FATE unfold, mess around with bunny fates, or change camps as soon as I'm bored. I can't do any of that in a dungeon, and 24 man raids aren't conducive to any funny or interesting conversations most of the time. So Eureka provides more entertainment, and is less demanding, and thus less mind-numbing.
    Again, you are pointing out the most efficient way to grind light. Yes, grinding certain things were more efficient. I am not arguing that. I am saying that there were options, which there were. You didn't need to spam A1S anymore than you needed to spam, say, Void Ark. Neither were necessary evils. You had the choice to work through the most efficient way or to work slower but run alternative content. Sometimes I ran a 24 man with my FC. Sometimes I glamour farmed dungeons. I even PVP'd to work towards both my mounts and my relics. I several complete Anima and I never felt the need to force myself through slogs of ARF, even now.

    Eureka is Eureka. I cannot PVP in Eureka. I cannot work towards a mount in Eureka. Hell, due to a lack of level synching I can't even play with my FC in Eureka. In Eureka I have 2 options to progress : I can grind mobs or I can wait for others to grind mobs. Thats it.

    Before I quit Pagos, there was little chatting in my parties. The most socializing happened when there was downtime finding new members when someone left the party, otherwise sans the occasional <flag> change when our camp got too cramped, It was radio silence and training dummies for 2+ hours. It that doesn't qualify for both a) a lot of work and b) boring, I don't know what does.
    (11)
    Last edited by Rokke; 09-15-2018 at 05:44 AM.

  4. #4
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rokke View Post
    Again, you are pointing out the most efficient way to grind light. Yes, grinding certain things were more efficient. I am not arguing that. I am saying that there were options, which there were. You didn't need to spam A1S anymore than you needed to spam, say, Void Ark. Neither were necessary evils. You had the choice to work through the most efficient way or to work slower but run alternative content. Sometimes I ran a 24 man with my FC. Sometimes I glamour farmed dungeons. I even PVP'd to work towards both my mounts and my relics. I several complete Anima and I never felt the need to force myself through slogs of ARF, even now.

    Eureka is Eureka. I cannot PVP in Eureka. I cannot work towards a mount in Eureka. Hell, due to a lack of level synching I can't even play with my FC in Eureka. In Eureka I have 2 options to progress : I can grind mobs or I can wait for others to grind mobs. Thats it.

    Before I quit Pagos, there was little chatting in my parties. The most socializing happened when there was downtime finding new members when someone left the party, otherwise sans the occasional <flag> change when our camp got too cramped, It was radio silence and training dummies for 2+ hours. It that doesn't qualify for both a) a lot of work and b) boring, I don't know what does.
    lol, So you're saying you can only use one method to gain light--the very method I didn't use, and have two elemental weapons. But you're criticizing me for not liking that I had to run the same stuff over and over again for previous relics? Kudos.
    (2)

  5. #5
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    The random weapons of Diadem 1 (at the beginning) is what allowed this version to stay alive until the complaint of the players (raiders).
    The next update completely ruined the weapons, and since the Diadem was dead (same version 2).

    I do not understand how we can complain about that.
    We could stuff ourselves as we wanted (and very well) on any job (complaint we currently receive with the capped memo).
    And for the random, It's been a long time we got it on the loots and yet we do not complain strangely.

    Afterward, I don't know, surely all those who do not like it, have never played or enjoyed Borderland or any similar game that offers billions of different weapons through random stats and effects (that's for sure on FF, it remains less interesting).

    Me, I have pleasure in several forms with that : expectation (drop and gain), surprise (stats, rarety), power (compared to other weapons and other players).
    If you don't feel any satisfaction, then this system is not for you, that's all.

    So, given the Pyros info (that and the dungeons, + system logos), I'm really looking forward to it.
    To, and by the way, Pagos >> Anemos.
    (0)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  6. #6
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Ceasaria View Post
    Afterward, I don't know, surely all those who do not like it, have never played or enjoyed Borderland or any similar game that offers billions of different weapons through random stats and effects (that's for sure on FF, it remains less interesting).
    That is quite the leap of assumption there. Just because it was enjoyable in Borderlands 1, 2, and the Pre-Sequel, does not equate to the exact same thing here in FFXIV. In fact, the billions of different weapons are one of the key driving points of that series - not here in FFXIV.

    Quote Originally Posted by HiroesX81 View Post
    Prove it.

    Wheres your data? back it up. And not with posts from people flaming because they dont want to do it. Where are your dead instances?
    ? Prove what? That the complaints against Eureka as a whole have only grown since Anemos? That even in-game, away from reddit, gamefaqs, and the forums, you can still spot people complaining about it? I'm not sure what you are getting at here. What exactly are you asking me to prove? Dead instances weren't even mentioned in my OP...so yeah...
    (5)
    Last edited by KaivaC; 09-15-2018 at 03:57 AM.

  7. #7
    Player
    HiroesX81's Avatar
    Join Date
    May 2016
    Posts
    118
    Character
    Hiroes Libresta
    World
    Famfrit
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by KaivaC View Post
    That is quite the leap of assumption there. Just because it was enjoyable in Borderlands 1, 2, and the Pre-Sequel, does not equate to the exact same thing here in FFXIV. In fact, the billions of different weapons are one of the key driving points of that series - not here in FFXIV.



    ? Prove what? That the complaints against Eureka as a whole have only grown since Anemos? That even in-game, away from reddit, gamefaqs, and the forums, you can still spot people complaining about it? I'm not sure what you are getting at here. What exactly are you asking me to prove? Dead instances weren't even mentioned in my OP...so yeah...

    All youve said is "It sucks, I dont wanna do it and the people I know dont wanna do it either". Thats not enough basis for them to end the whole thing. Theyve already said were getting two more areas. And every time I personally go in all I see is full instances of people farming, BARELY any complaints. So far its your word against mine. And I dont sound like im complaining. :P Nobody would listen to any of you. And the fact that theyve gone this long without adressing it is proof.
    (2)

  8. #8
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by HiroesX81 View Post
    And every time I personally go in all I see is full instances of people farming,
    1 pagos instance = 144 account at once.
    Europe = thousands and thousands and more account...

    If instances were not full... it would have been not only a fail...


    And not because people are farming this without speaking (or complaning H24) that people like this...
    I did farm atmas
    Animus
    Nexus
    Novus

    and dislike all... didnt spam "i hate this" but didnt change the fact i did things i dislike... Like people farming eureka now...
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  9. #9
    Player
    Its_Elodie's Avatar
    Join Date
    Oct 2014
    Posts
    206
    Character
    Final Heaven
    World
    Lamia
    Main Class
    Summoner Lv 90
    I’ve done multiple relics down to the original atma step of the first, I did two unnerfed atma weapons, at that. I’ve done diadem too and got my pegasus and managed to kidnapp a baby brachiosaurus and hunting hawk (because the drop rates seemed a lot better than anything in Pagos). I did the emergency fate once and while the coordination of all of the people in an instance that size was pretty insane, doing it for the experience itself with friends was fun. I was rewarded slowly for my time spent with these relics and even in the Diadem.

    I can find good points in all of the previous relics including the comraderie we found together in Anemos but as the series continues to be rolled out I feel like SE is just an ever present parent disciplining us for not enjoying their content in the way they had intended by punishing us with repetitive mob grinding content (which is literally unhealthy for us and I’m honestly surprised they encourage it) and now is likely going to take the one solace that used to be something worth doing the relic for besides glamor, our relic substats.. and hide it behind multi-layered rng, as if almost all of the buildup to that point isn’t soul-crushing enough as it is.

    What I personally find disturbing is the path some of their content such as Pagos is taking. Not only is it repetitive, unhealthy, and frustrating (if you want that emote, boss drop, or cold lock box drops be prepared for a ridiculous amount of rng), it is an insult to our time spent in game. This relic is just not worth my time obtaining. I wish the devs would understand that when creating this content that was once creative, fun, and rewarding and is now the garbage we are getting that is Pagos and very likely Pyros. The reward just doesn’t justify the time spent doing the content.

    At some point they will likely backpedal with the grind and requirements like they usually do. Even then, I don’t plan on going back even after the nerfs eventually come out, just out of spite for the content itself. Biggest question is why they won’t listen to us and continue to shove this soulless content down our throats when the general game population is saying no to it. What happened to their mantra “if it isn’t fun?” It’s also worrying to me that this will be the path for the foreseeable future of the relic storyline. What was once well thought out content with new trials, a decent storyline, and something we could pace ourselves with as we do what we enjoy doing in game, whether it be raiding, dailies, or whatever is now mindless monster zerging for hours upon hours on end with a shallow storyline and topped with layers of cheap rng at the end. If that is the continued path it will be another piece of content of theirs I just won’t bother with anymore. Which is sad, because I used to enjoy it.
    (14)

  10. #10
    Player
    HiroesX81's Avatar
    Join Date
    May 2016
    Posts
    118
    Character
    Hiroes Libresta
    World
    Famfrit
    Main Class
    Astrologian Lv 100
    Prove it.

    Wheres your data? back it up. And not with posts from people flaming because they dont want to do it. Where are your dead instances?
    (0)

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