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  1. #481
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Fawkes View Post
    I don't do Ultimate and probably never will, but it shouldn't be unsyncable. It should be ilevel locked forever. The whole point of having Ultimate is for the people that want a challenge. It wouldn't make sense to ease something that exists solely to be hard. And it would make even less sense to just hand out the rewards from it to anybody.

    I don't care about getting White Ravens at all, but clearly some people who have them are bothered by it. I don't see the point in intentionally disrespecting those people. I think SE made a mistake in their choice of rewards for this event.
    The issue about keeping it synced is that when they make jobs change from exp to exp it can kill job balance at an old cap and lets be honest no one is going to be going back to these fight 2 expansions from now.

    I mean anyone can have Ultimate rewards for $$$ and SE doesnt care.
    (1)
    Last edited by Rita1989; 08-23-2018 at 08:24 AM.

  2. #482
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Fawkes View Post
    The whole point of having Ultimate is for the people that want a challenge. It wouldn't make sense to ease something that exists solely to be hard. And it would make even less sense to just hand out the rewards from it to anybody.
    Ironically like ultimate the whole point of "The Raven, Nevermore" which is the fight in which players got those earrings was solely for players who wanted to challenge themselves at the end of 1.23. It existed solely to be hard. Which is why people say they shouldn't just hand out the reward to anybody.

    To take it further the same could be said for savages and extreme trials. After all Those modes exist solely to be hard.so where's the sense in making them easier or unsyncable or making the rewards easier to get? They exist only to be hard.
    (7)

  3. #483
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Dualgunner View Post
    -snip-
    Rest assured, the evidence I have has been sent to the appropriate parties both inside and outside of the game. Since screenshots and videos are not counted as official evidence as they can be edited, there's little point in leaning on them. The meaningful evidence is compiling detailed reports that include the names of suspicious players as well as the times and dates of specific incidents.

    I'd be happy to discuss the matter to a degree over Discord if you really wish to do that - but it is very easy for an investigation to be thwarted and so I am leaving it in the hands of the appropriate authorities.

    Now, this particular thread has long since gone off the rails...but it's likely better if we return to the original talking point which is the earrings.

    I'm happy to continue the discussion over Discord, though if you want to do that.
    (0)

  4. #484
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Fawkes View Post
    I don't do Ultimate and probably never will, but it shouldn't be unsyncable. It should be ilevel locked forever. The whole point of having Ultimate is for the people that want a challenge. It wouldn't make sense to ease something that exists solely to be hard. And it would make even less sense to just hand out the rewards from it to anybody.
    While that would be nice, any job changes made between 4.0 and 5.0 could potentially have detrimental effects on the respective performances in the content. For example, DRG, when synced down below level 60, can no longer keep BotD up naturally through their rotation—they have to actively hit the buff key at certain points. While not game breaking, it can mess with the flow. Plus, some jobs have been neutered pre-60 (and even pre-70 — e.g., MCH), that if similar changes and more skill pruning were made, they would have but a skeleton of a rotation (again, MCH is a prime example of this).

    I would not be surprised if they allow for Ultimate to be unsynced in 5.0, and I honestly expect that to be the case. Though, I still think it would be nice to take the content and rebalance it for level 80, I’m not going to expect it. As long as I get my clears prior to 5.0, what they do will have little to no effect on me short of thinking “it’s sad to think of what the content used to be like”. Though, it’s still challenging enough that, even at level 80, people who have no idea what they’re doing won’t get very far.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  5. #485
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by HyoMinPark View Post
    While that would be nice, any job changes made between 4.0 and 5.0 could potentially have detrimental effects on the respective performances in the content.
    A really good example is Coil Turn 10. There is a mechanic where you MUST shield 2 people at the same time. Back then you could do that with Stoneskin. But neither WHM nor Diurnal AST have access to shields on level 50 anymore...
    (4)

  6. #486
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    The way I see it, exclusivity in a game is really dumb. It's just pixels - it has no actual value. The value you're supposed to get from the game is if you enjoyed <insert content>. In this case, these White Raven Earrings - nothing is detracting from the sentimental value you might have garnered from receiving them if you had played 1.0 and earned them. However, they are still just pixels that can poof at any moment along with the game. Husband argues as long as it has game play value, then it shouldn't be just given out (in which these earrings offer none - just as ultimate won't come the next expansion and SB instances become enabled for unsync).
    (7)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  7. #487
    Player
    Aviars's Avatar
    Join Date
    Dec 2015
    Posts
    524
    Character
    Aviars Lightsworn
    World
    Exodus
    Main Class
    White Mage Lv 80
    Still loving how people keeping saying it doesn't matter for various unimportant reasons when the following question is all that matters.

    Why do people who have not done the content, receive the reward from that content???

    In the end any person would say that they don't deserve it, in this case people who have not done the hardest boss fight in 1.x do not deserve the earrings. Period

    Easy
    (14)

  8. #488
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Aviars View Post
    Still loving how people keeping saying it doesn't matter for various unimportant reasons when the following question is all that matters.

    Why do people who have not done the content, receive the reward from that content???

    In the end any person would say that they don't deserve it, in this case people who have not done the hardest boss fight in 1.x do not deserve the earrings. Period

    Easy
    You can repeat this ad nauseum, but unfortunately for you the authority on who deserves what in this game disagrees.
    (11)

  9. #489
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Nael wasn't removed from the game for very long. Nael was added as a fight back in ARR and was roughly the same in terms of difficult as the 1.0 fight.

    So I'm not really sure why there's this weird push to act like players don't deserve the earrings when anyone who has played this game for any length of time has very likely beat numerous bosses that were equal to or harder than Nael's 1.0 battle.
    (1)

  10. #490
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by JunseiKei View Post
    The way I see it, exclusivity in a game is really dumb. It's just pixels - it has no actual value. The value you're supposed to get from the game is if you enjoyed <insert content>. In this case, these White Raven Earrings - nothing is detracting from the sentimental value you might have garnered from receiving them if you had played 1.0 and earned them. However, they are still just pixels that can poof at any moment along with the game. Husband argues as long as it has game play value, then it shouldn't be just given out (in which these earrings offer none - just as ultimate won't come the next expansion and SB instances become enabled for unsync).
    Yet if they are just pixels and have no value, why would anyone care if they were unobtainable? This argument comes up way too many times. They obviously hold value, it's being purposefully misleading.

    We could all unknowingly be wiped out within the hour by a space-born object. Does that somehow detract from the Iron Ring's meaning before then? It is just a piece of metal after all? No, it doesn't.

    Quote Originally Posted by Theodric View Post
    Nael wasn't removed from the game for very long. Nael was added as a fight back in ARR and was roughly the same in terms of difficult as the 1.0 fight.

    So I'm not really sure why there's this weird push to act like players don't deserve the earrings when anyone who has played this game for any length of time has very likely beat numerous bosses that were equal to or harder than Nael's 1.0 battle.
    You tell us. Why does anyone that wasn't there desperately need someone else's exclusive-to-that-time memento? You didn't like the game at that time so didn't play to get it yourself? Get over it and deal with your Green Envy NM. Why do you or anyone else keep giving disingenuous developers a free pass?
    (6)

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