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Iosefka's Nexus <LAZY> - Zodiark server, Light DC
https://www.lazyfc.com


Was there not a title for beating Nael? Because if there was, then you still have that.I want to express my fervent disappointment in the decision to bring a Trophy item like this back and just hand it out like it means nothing.
This item is a direct symbol of the games origins but most of all, to those of us who earned it through battle.. well its a message that nothing in this game is worth anything.
Honestly, I don't think there are too many people in the game that care enough about people's accessories to ask where you got a certain pair of earrings.




There was not.
Sadly, since 1.0 didn't display titles a lot of achievements went without them.
If there was, I'd have used "Breathless" to this day, I think.
http://king.canadane.com



I think they could've avoided a lot of this by just naming them "replicas", but it's probably too late for that now since the patches still have to go through the system and be verified by Sony and all that. So it's likely that they set this whole thing up months ago figuring it wouldn't be that big of a deal. They could retroactively rename it, but probably by the time the event is over, everyone will have stashed these earrings into their armoire and it will have blown over.
That being said, I'm anxiously awaiting my Hellhound replica.![]()
Player



Wolf Pups Den (and by extension Braveheart) has done a lot in helping to make the PVP community a lot less toxic. Their respective owners have put a LOT into them.
Not everyone who does Feast (or Ultimate) is some lowlife, mouth-breathing troglodyte. By far, the majority of players who do PVP are helpful if you ask them. They want the mode to become more popular and they want to get more people participating. Head over to the PVP forum and you'll see people trying hard to breathe life back into Astragalos, of all things.
Of course, if I'm being honest, I don't think this should be the responsibility of the players.
Feast, Frontlines and Astragalos deserve a lot more attention from the development team and the community. Right now probably only a sliver of the population even gives PVP more than a passing glance. Many people want to try for the rewards, but they give up before they even get out of the gate because they don't have a lot of time to wait around for queues to pop.
There's not much to get with Wolf Marks once you have them capped. If you have collars, there's nothing save for weapons that you can spend those on either.
Astragalos died when it was discovered that people were hacking the mounts for crazy speed, and the fact that healers were so over-powered, it was nearly impossible to take them down. People also hack in Feast and sometimes Frontlines, where they can run without penalty or cast some spells quicker than they should be able to. A report here...a report there, and it dissuades people from even wanting to try.
Those reports, like a lot of things here, get blown way out of proportion. But when you have such a desirable thing and make it reachable for a very few, you'd better believe that people are going to (at least try to) cheat their way to the top.
So you can see how things like this start...and spread...and cause a ripple effect. The community has done a lot to help change that, but sometimes I really feel like the dev team could throw us a bone every now and then!
Last edited by Stormfur; 08-23-2018 at 06:12 AM.
"We want bunny suits for guys!" -- OK! ✅
"We want Ishgard housing!" -- OK! ✅
"We want Viera!" -- OK! ✅
"We want Cloud's motorcycle!" -- OK! ✅
"We want Blue Mage!"-- OK! ✅
"We want the ability to earn past Feast rewards!" - OK! ✅ to armor
"... and mounts?




I'm not thrilled about the earrings being given out this way because I think having replicas would satisfy most people in this circumstance instead of actually giving out the original legitimate items. Still, I don't care enough to raise a hullabaloo about it all. I'm more interested in what the quest for the Rising will involve, and if it's actually going to go more in-depth to the Calamity.
I'd like for SE to give 2.0 players and beyond some more insight as to the events of 1.0 and what it was like to play during that timeframe. I liked the mini-game they had last year a lot, but the overall quality of the Rising 2017 once again felt like a down-grade compared to when we had the 18th Floor available to carouse. I love more in-depth stuff like that, where you can actively walk and talk to NPCs and find little easter eggs. If they could do that again while also providing more insight to the events of 1.0 for new players, I'd be very happy.
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