
Originally Posted by
Vidu
Knowing the difference between an AoE-spell and a ST-spell is "high competency"?
In my book, its not - its part of the very basic-concept and required knowledge as DPS, just how it is very basic and required knowledge as healer to be aware how your healing-spells work and for a tank to know how to hold aggro and how to use cooldowns.
Learning and practising is okay in leveling dungeons, yes - but please show me that you're doing that or I'll give you the needed hint. If someone is casting Thunder IV on a ST repeatedly, chances are that they either never read the tooltip or forgot what it said, which means they'll most likely never find out that they're doing something wrong their. Its not as if they're trying to figure out wether Thunder IV or Thunder III is the stronger spell. All they're doing right in this moment is practising a wrong rotation, which is gonna bite them in the behind later.
The basic-rotations in this game dont require you to be a genius - and knowing the difference between your AoE and your ST toolkit requires nothing more of you than reading your tooltips.
We're not talking about how to use Convert and an Aether to get more Flares out of your rotation.
Why is it always "Oh, if you're not doing savage, you dont need to know what half your skills do!"?
And how is someone supposed to learn in dungeons if they're not aware that or what they need to work on? Your rotation (specially as DPS) is pretty much muscle memory and thats what you should practise in a dungeon: Using your correct rotation for the situation (AoE vs. ST) blindley. Obviously that requires you to know this rotation before. You're not in a dungeon to figure out what your spells do and to read the tooltips, while the rest of your party patiently waits for your to do your homework in class.
I'll give leeway for the first 4 dungeons though, for people who are really new to the genre, but past that I expect a healer to do more than spam their stromgest healing-skill, a tank to use cooldowns and their aggro-skills and a DPS to know the difference between AoE and ST.
Long story short: Yes, dungeons are training grounds, but you're not learning anything if you train the wrong stuff.
I've never been to a gym, but I would hope that if someone uses some of the equiment there in a wrong way, someone else would come over to tell them "Hey, you're holding this wrong, let me show you!"