Quote Originally Posted by Hierro View Post
No, the only real complaint was the stance dance penalty. After that was removed, everything was fine with the job. As to why SiO was changed into a raid wide shield, I have no clue. No one really asked for it. People just wanted usable effect for SiO. The 4.2 change, I can only assume it went through because the gap between cieling and floor was too large. But again, no one asked for it. Post deltascape savage release, no one said WAR was bad.
Come on now, Boris. The stance dance penalty was a "boo hoo" moment because "MUH DEEPS" and "MUH MITIGATION/UTILITY" came to be addressed cuz how SiO 1.0 sucked. Then another portion of the WAR player base still cried "MUH GAMEPLAY" because for the "perfect deeps" there was too much RNG involved so they made the new IB gauge irrelevant (to a degree) with zero RNG as a bonus.

And there are people that still complain (after all the previous buffs) how the burst for WAR is every other TA. that would fall in the "for the sake of it".