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  1. #11
    Player
    Baingoleth's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Baingoleth Crimson
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jxnibbles View Post
    Where is it okay for a new player to wait as long as 35+ minutes and then enter a 30 to 1hr dungeon depending on the party. That is a long amount of time for one dungeon. Each player could have drastically different times I heard some new players say it took them as long as two hours to complete the entire dungeon.
    My argument is that other instances take just as long to get into, especially as DPS. Every time I went into a dungeon or a trial for the first time, I did so as BLM and waited for 35+ minutes fairly often. So the issue there is that the DPS queues are too long, not just Castrum Meridianum and Paetorium.

    Quote Originally Posted by Jxnibbles View Post
    Players wouldn't complain about the cutscenes if they were not so long.
    So what to do about the players who did these dungeons for the first time and were getting upset that they were being forced to either skip the cutscenes or miss out on the combat? Like I said already, a rework of the dungeons to get rid of the cutscenes in the middle could help solve the issue for both the new players and the people doing the roulette but I doubt SE will make such a change any time soon.

    Quote Originally Posted by Jxnibbles View Post
    Your time is irrelvant since it varies from player to player, You can take 5-30 minutes the next person may take even longer depending on the time of day they play, how good the party is, who afks ect..

    I don't have a preference on if it is solo or party but it should not take a new player this long just to complete these dungeon.
    How does the skill of the party have anything to do with the queue times?

    Sure the queue could take longer for some jobs some of the time but as long as the queues are similar in length to the rest of the instances, I fail to see how this specific roulette is the problem. Like I said above, the problem would seem to be long DPS queues in general. If I can get into MSQ roulette in the middle of the day or the middle of the night with a comparable time to how long it takes me to get into the other roulettes, MSQ roulette isn't the issue there. Maybe I am fortunate to never have waited more than 30 minutes, even as DPS, but even if I had to wait an hour, trials can take that long to get into anyway.

    You seem to be factoring in the time it takes to complete the dungeons. Yes, they are long and yes, the cutscenes in them are poorly placed but seeing as SE's goal was to allow new players to both see the cutscenes and do the combat, their solution works.

    Quote Originally Posted by Jxnibbles View Post
    We don't know if enough people would find this roulette worthwhile because we don't have data. This is the same line people said last patch and yet they buffed the rewards.
    Yet the queue keeps popping just as quickly as any other roulette. In my experience, it is even quicker since the rewards were buffed.

    It would be nice if there were no cutscenes in the middle of these dungeons but there are and I don't expect SE to make them skippable again and I don't expect them to remove the cutscenes any time soon.

    If SE finds the queues for Castrum Meridianum and Paetorium are too long still, I would expect them to make adjustments. What I see here are some people who want the roulette rewards without being patient with the new players.

    (3)
    Last edited by Baingoleth; 06-08-2018 at 08:15 PM.