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  1. #1
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    If you're response to me is going to to be "you're wrong" again, save it. The proof is in the pudding.
    You're wrong. You know it, I know it, anyome with common sense knows it. I don't even feel the need to point out why, it's clear enough from your post you don't understand anything about WHM.

    It's sad you've kind of forced me to respond to you as if you were a troll even though I don't believe you are one. The problem is you're so misinformed about how this game plays to the casual observer it seems... trolley.

    Also please show me a hardcore raider that spams Medica II/Regen. Link a log or a video please. I'll wait.
    (6)

  2. #2
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MoroMurasaki View Post
    You're wrong. You know it, I know it, anyome with common sense knows it. I don't even feel the need to point out why, it's clear enough from your post you don't understand anything about WHM.

    It's sad you've kind of forced me to respond to you as if you were a troll even though I don't believe you are one. The problem is you're so misinformed about how this game plays to the casual observer it seems... trolley.

    Also please show me a hardcore raider that spams Medica II/Regen. Link a log or a video please. I'll wait.
    Spare me the insults.

    Go play a command mission as a DPS, and then compare it to a MSQ run as a DPS. Healers complaining about not getting lilies? How about not overhealing like everyone is standing in a lava floor.

    Command mission:
    Healer casts stone II until someone takes damage, then casts Lucid Dreaming, Largesse, and then casts Cure II on the player with damage, then resumes casting Stone and Aero. If more than one player takes damage, they immediately cast Medica II. Like, even I think this is stupid, because they reach for Medica II not when the party is at 50%, but at almost-full. They never cast Regen, Medica or Cure III.

    In fact, the command mission healer casts Medica II when not even being level 50, and does so only when two players have been damaged greatly.


    Otherwise they only cast Cure II to top up the tank.



    MSQ, pretty much every time: WHM or AST casts Medica II/Aspected Helios immediately after the cutscene stops, and keeps casting it. No Lucid Dreaming, No Largesse, just casting it for whatever reason. Like I don't know who is giving these people advice, but there are far more players doing things as inefficient as possible. Same with all CT raids. Just because it's a faceroll content, doesn't mean you spam HoT's.





    Which I will reiterate. The gauges are there to tell you how SE thinks players should be doing the job. If you want to play it inefficiently, go right ahead. Nothing is stopping you. They are not limit break bars. But please don't pretend that Yoshi-P hasn't made it clear on no less than a dozen separate occasions that they intended for healers to use Cure and Cure II (or Benefic and Benefic II.) The gauges and the command mission point directly towards using Cure II to heal. The command mission healer has essentially unlimited MP so they do not need Lucid Dreaming for anything but an Enmity dump. The command mission healer only DPS's when nobody is bleeding.

    And don't be surprised if whatever they change to WHM and AST next pushes harder against the raider healer meta.


    https://www.youtube.com/watch?v=5la_...youtu.be&t=280


    https://www.bluegartr.com/threads/12...-Event-5-19%29



    Quote Originally Posted by Ceasaria View Post
    This method is for the beginners.

    “overheal”, “needlessly” ?
    Maybe because it’s the better way to heal teammate over time, don’t you think ?
    And sorry, but with Cure I & II, you can overheal too (+ embrace overheal). And you are losing a lot of time to do so whereas you have hot + embrace to recover life of the tank/player with “raider meta”, and are free to do what you want during this time.
    The lily system doesn't want you to overheal. The game is casual oriented, if they actually punished overhealing by ripping aggro away from the tank, the raider meta would disintigrate.

    If I go into MSQ as a healer for the tomes, the only time I even use Medica II is to pull the mobs towards the center during the first Livia phase. MSQ does so little damage now that everyone has to be standing in every bad to need it. Like you don't even need it when the entire party stands in bad during the first encounter with Gaius in the Praetorium, and you don't need it with Nero either.

    Yet, when the tank hasn't even pulled and the co-healer will pull out Medica II or Diurnal Aspected Helios, on trash, on bosses, even when waiting for Cid to blow open a hole in the wall. There is no logic to any of this.


    Quote Originally Posted by Exiled_Tonberry View Post
    Let's just roll with the thought that SE created WHM strictly with a "heal only" mindset. They'd have to be pretty incompetent to not realize that the very same ogcds they gave WHM since SB has enabled them to do the very opposite of this identity and heal as little as possible.

    Not to mention this is straight up shafting over half of all the other WHMs who actually want to contribute to their group and DPS, as the lily system doesn't benefit them at all.
    Perhaps it's true. Perhaps they do want WHM to be a pure healer. But the way to do that isn't to just ignore the other half of the playerbase that would prefer to do otherwise. No other healer or tank is forced into a way to play like this, WHM shouldn't be either.
    If they wanted the healer to be a pure healer and have no DPS capability at all, they would have removed the DPS capabilities. They haven't. If they wanted to put a hole in the current meta without torpedoing it, all they have to do is make HoT's rip enmity away from the tank whenever they're stacked or clipped. Hence regen OR medica II, not AND. The game never calls for two stacks of HoT's. Ever. Scholars don't have have them, and can't spam them.
    (0)
    Last edited by KisaiTenshi; 06-03-2018 at 11:40 PM.

  3. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    Snip

    If they wanted the healer to be a pure healer and have no DPS capability at all, they would have removed the DPS capabilities.
    And if they would have done that, leveling a healer would be impossible. This is why since at least Everquest, healers have had some sort of decent damage capability.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #4
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    Command mission:
    MSQ, pretty much every time
    Moro asked you to show them a hardcore raider healer who spams Medica II/Regens...

    Command missions and MSQ are not where you find hardcore raid healers.

    Quote Originally Posted by KisaiTenshi View Post
    the command mission point directly towards using Cure II to heal.
    Command mission healers are Conjurers...........................they don't even have lillies and you do realize Conjurer's only have 4 healing spells right? Cure, Cure II, Medica, and Medica II. So of course they will use Cure II to direct heal? They don't have Regen, Tetra, Assize, Asylum, Bene, or Plenary.

    If you are just going to reply to people with your usual tangents that have nothing to do with what they asked you then why bother to reply at all? Like I've said many many times before you always do this when confronted with something you can't argue.

    Tangents, tangents, and more tangents of irrelevant stuff. Command mission CNJ's have nothing to do with raid healing or even end game healing for that matter for extremely obvious reasons. MSQ is level 50 where you don't even have anything to use Lillies on until level 52. None of this is end game healing.

    What does level 50 MSQ healing and conjurer command mission healing have to do with level 60+ healing???

    Quote Originally Posted by KisaiTenshi View Post
    Which I will reiterate. The gauges are there to tell you how SE thinks players should be doing the job. If you want to play it inefficiently, go right ahead. Nothing is stopping you. They are not limit break bars. But please don't pretend that Yoshi-P hasn't made it clear
    What SE or Yoshida think has nothing to do with this topic.

    Just because the devs design something one way or another doesn't mean the community has to smile and accept anything they do. If people want to ask for changes to lillies then they can do that.

    Trying to argue about what someone else said they want to see changed about lillies just because YOU personally think they are okay is useless in the context of this thread.

    This thread is asking for changes people want to see for 5.0. These posters don't care what you think about it or how the devs designed it. They are listing changes they personally want to see for whatever reason they want it.

    Just so you know they could change lillies easily where the less optimized play style of using a lot of Cure I/II AND the more optimized play style of using regens effectively to make room for more DPS can both benefit from Lillies. So what is your problem with this? You'll still be able to play your less optimized style.

    Quote Originally Posted by KisaiTenshi View Post
    And don't be surprised if whatever they change to WHM and AST next pushes harder against the raider healer meta.
    You don't even understand the raid healer meta, so...I don't understand like.... what is this anyway? Trying to threaten raiders or something with your opinions just because some WHM's want lillies changed for the better? /shrug

    Quote Originally Posted by KisaiTenshi View Post
    If you're response to me is going to to be "you're wrong" again, save it.
    You are definitely wrong. You have no experience in savage or ultimate raids on healer so what makes you think you know anything about raid healer meta?
    (7)
    Last edited by Miste; 06-04-2018 at 01:07 AM.