Great! Perfect! I actually like mechanics like that one in Thordan where if ANYONE dies it's an insta-wipe. Please use that liberally SE! (I'm serious!) Then the burden is on everyone equally.
Then people learn to do mechanics. If it's done consistently, then people will learn to do mechanics. Those that will ragequit over mistakes will just go off and make their own parties. Win win to me. Those who are willing to stick around and progress will keep queueing. Means better experiences for players all round. Double win!I don't think a lot of people would be into that kind of content. If its decently hard, combined with no real redundancy, its going to be worse than ex trials. I mean, at least in them you can recover from a mistake either with your cohealer or cotank, or 3 dps can cover for a fourth. It's not easy, and may not always be possible, but you can. In 4-man, healer missed the mechanic? wipe. Healer dies to a specific mechanic but gets the rest? Wipe, instead of being able to finish.
I mean, everyone here talks a lot of junk about wanting hard content, but noone here is going to love 45 min dungeons or 20 min vote disbands because no one can drop the meteors correctly.
Pot. Meet kettle.Yeah you probably suck, with that attitude. And you like to berate non raiders about being elitist.
I actually hate that knockoff mechanics now just mean you have to wait a few seconds before you can be ressed. Falling off should mean falling off and you're out for the rest of the fight. When they changed that in Sophia I was baffled. To this day I STILL hate that change.
Just make them like T9 where the walls instagib you but you don't fall off so you can be ressed. Maybe even add a "Resurrection Blocker" debuff for some time if you want to stop them being able to be instantly ressed. Maybe save the falloff mechanics for Ex versions only as well?




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