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  1. #11
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Bacent View Post
    No, I had you right, I think you misunderstood what I was saying.
    Sigh they switched tank stats so often that I mixed it up, still thought both stats count atm maybe because of warrior who benefits from higher HP for some skills idk. Still with that in mind you know why I wrote that no other class profits so much from vit than tanks, it was the damage factor, its obvious that you need vitality sometimes melded as damage dealer but no other class ever got it as an dmg increase. I am not sure why you had to understand that in such a general context when we are talking about something very specific here -_- My fisher profits from vitality too...

    My point still stands though lol, they can use only 1 stat -> vitality to determine the dmg output/ attack power...It's not that difficult to find formulas that align very close to the existing ones, even if their are big gaps in the total stats you seem to worry about.
    Another way would be that only vitality would be allowed for melding in the mainstat slot. Which tanks couldn't meld then at all because it's their primary mainstat on accessories. Which would be fine, because I don't think that tanks are happy with having to craft 4-5 pieces every raid tier and overmelding for the best set. Best item should be savage raids or upgraded tomestone item.

    Quote Originally Posted by HoodRat View Post
    Fixed it for you.

    If you look at some statistics, warrior (the tank with the highest damage) does about 80% of the damage of ninja (the dps with the lowest damage).
    Okay... lets turn the numbers then, a very good warrior does around 75% of a very good Ninja, Bard, Redmage, Dragoon and Machinist dmg output.
    ->The potential difference between a good war(or war with slightly better gear) and a midcore damage dealer are very slim. Again... why play damage dealer then, a few more war's in a group means more mechanic cheese and less dying by 1 shot dd mechanics.
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    Last edited by Commander_Justitia; 03-03-2018 at 07:07 AM.