Alright, let's do this point by point. I've got nothing but time.
Oh NOW suddenly people are competitive and like to compete in this game? Cause I seem to recall many, MANY arguments in which I was told "this isn't a competitive game". Yes, I know people compete, hell, I do it and continue to do it because I love it, not because of the prizes. Still, let's not play at idealism here: if you were offered a prize for reaching the top of a mountain, and your options were to climb or walk a trail, what would you do? What do you think most people would do? Sure, some might climb because they love climbing. But people are more likely to take the path of least resistance.
This is actually something PvPers held as a concern with a token system. If you're good enough to compete and win the prize that season, great! If you want to take your time and gather up tokens, then you can exchange them for either an old reward, or the new. But no double dipping.
And guess what? I've competed in all seasons except Season 4 (for protesting the chat ban), and never won any of the top 100 prizes for any season. And I'm perfectly fine with that. Whether I just didn't have what it took to place like seasons 1 and 2, or whether I just got bored or was upset by changes made (seasons 3-5), or purposefully stopped at a certain point to receive a specific award (season 6), I accepted the outcome. You're trying to argue a point of fairness for people that weren't even there or interested in it before a given point to be allowed to have a reward, and I'm not sorry, but that's absurd. And let me shut down your mistaken impression right here and now that I want or deserve anything that no one else will ever be able to get. Anything I wanted and made enough effort for in this game, I've gotten. Anything missed before I was here is of no concern to me.
They added the Wolf Collars currency and Hellhound weapons. Maybe they'll add more to that (nothing reward wise has been announced for season 7 yet). Still, the general consensus among regulars in the Feast - top 100 or not - is that simply making rewards something you can buy after the fact invalidates the whole point of competing for them. This loops back to both points I previously made. I get that people REALLY wanted that ugly-ass Hellhound mount, and were upset they couldn't get it. . . if you busted your ass to hit top 100 in seasons 3 or 4 for it, then later SE just decides to make it a handout/achievement/token grind reward, how would you feel? Now answer carefully, taking into account that SE decided to level cap Ultimate Coil "to preserve the difficulty of the encounter, as well as the rarity of the achievement rewarded for its completion." (And according to Yoshi P, it will stay that way throughout Stormblood). What would you say to those that cleared that? Sure, the reward isn't exclusive, but would you tell them you and everyone else deserve it just as much later at say, i400?
I may point out the double standards, poor support, even poorer two-way communication from SE, and scorn/ignorance/hypocrisy from the community, but until I say so, I'm a victim of nothing and no one. I've never said PvP isn't rewarding enough; sure, it could use more, I wouldn't say no. But for what currently does exist, anything I wanted and fought hard enough for, I got. If I wasn't good enough to get it, I accepted that. That's just how competition works. Rarity and exclusivity don't matter to me, especially when the time and opportunity to make effort for them is the same for all. If you ONLY became interested in PvP after seasons 3 and 4 (when the mount was the prize), well that's just too bad. Can you really miss it if you weren't even around to try for it? You can be against exclusivity, fine. But using that mountain metaphor again, what incentive would you offer anyone to climb instead of walking the trail? That's already a bitter truth of raiding in this game. Why bust your ass for top level anything this tier when the next just hands out better stuff with far less effort?



Reply With Quote

