The biggest issue is... did this help new players, or hike their queue time up dramatically?
The biggest issue is... did this help new players, or hike their queue time up dramatically?


Yes.
This is what the argument boils down to.
No point continuing this until we get figures back saying this change had a positive effect.
Peronally I haven't been running the MSQ roulette but I do hope generally it has had a positive effect for new players.
That's a good question but the way you worded it makes it sound as if queue time is the only thing that matters when its not, there are other factors that could help or hurt than just queue times.






I've tested it a few times, mostly 'peak' time weekend/evening (just because that's when I've remembered about it) and it seems to be 10-20 minutes for DPS at the moment. It's longer than the leveling roulette queue but it's still a perfectly normal wait time for DPS players queuing for a specific dungeon.
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