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  1. #761
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ceallach View Post
    Frankly, I love these new changes. It serves people right for just speeding through the dungeons and ruining the experience for the new players. Just the other day, my free company and I queued up with a total of seven people, and our eighth was a new player. We granted him the full experience instead of just speeding through, and he was having the time of his life.

    Maybe people should learn to be more selfless instead of griping about changes that their own actions basically forced.
    The players shouldn't be punished for SE's horrible game design. They never should've made an 8 man dungeon with cutscenes that long in the first place.

    I'm ok with waiting for people to watch cutscenes, but I also don't think this change is a good one. Just means less of the people who wanted to skip the cutscenes will want to do the dungeon at all.
    (11)

  2. #762
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Alien_Gamer View Post
    I think its time people stopped with this. I've queued as a DPS for MSQ everyday and the queue times haven't changed. Your doom and gloom has been proven false, get over it already.
    I've also been queuing as a DPS, and I've been getting ranges from 20 minutes to 45 minutes. Your experience will not be echoed by everyone, just as mine won't be.

    Now, SE does actually have the data and they feel some tweaking is needed already. It would seem there have indeed been some negative side effects that SE is not content with.
    (8)

  3. #763
    Player
    Alien_Gamer's Avatar
    Join Date
    Nov 2015
    Posts
    903
    Character
    Cynehild Westknight
    World
    Jenova
    Main Class
    Warrior Lv 96
    20-45 minutes is about the same as what I got and according to what most others have said regarding DPS times in general, this is business as usual. Times were 20-45 before, they're 20-45 now...so nothing has changed really.

    All we know is SE wants more people to do MSQ so they're incentivizing it more; the assumption is that fewer players are doing it but the equally valid explanation is that too few players are doing it before the patch and SE is taking the time to fix that now. Why didn't they do that before? For the same reason the whole cut scene issue lasted as long as it did, they didn't feel like changing it before.

    We'll never know what the actual numbers of participants are, all we know is that queue times haven't changed noticeably and SE wants more people to do it. The doom and gloom, MSQ is ending and new players will never be able to complete it that people have been predicting simply hasn't happened and shows no sign of happening.
    (2)

  4. #764
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Q13: Cutscenes can no longer be skipped in Castrum Meridianum and the Praetorium main scenario dungeons to accommodate for new players. Are there any other dungeons or trials that are scheduled to be adjusted like this?

    A13: We stopped including cutscenes within content, so we don’t feel we need to make further changes. We think the reward for Castrum Meridianum and the Praetorium aren’t balanced enough, so we’re planning to enhance the rewards.
    The only actual hard evidence that can be gleaned from this is: We don't feel the run equals the rewards.

    That's all they said.

    it could be cause the queue times got too long. Could be they're noticing the time it takes to complete is not matching up with other roulettes xp per minute. Could be cause they heard the community and are adjusting it accordingly.

    We dunno. Still waiting for the "dead queue" people were prognosticating. Haven't seen that happen yet.
    (2)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  5. #765
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Alien_Gamer View Post
    I think its time people stopped with this. I've queued as a DPS for MSQ everyday and the queue times haven't changed. Your doom and gloom has been proven false, get over it already.
    And yet I had a DD that send me a tell and asked me if I want to run MSQ roulette with him because the wait was already over 30+ minutes. I dont count this as a good queue time. And on top of that SE wants to increase the rewards which is kinda telling that its seemingly not enough for people to queue into so they did saw a drop in people running it.
    (1)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #766
    Player
    Alien_Gamer's Avatar
    Join Date
    Nov 2015
    Posts
    903
    Character
    Cynehild Westknight
    World
    Jenova
    Main Class
    Warrior Lv 96
    Quote Originally Posted by Alleo View Post
    And yet I had a DD that send me a tell and asked me if I want to run MSQ roulette with him because the wait was already over 30+ minutes. I dont count this as a good queue time.
    so? I'm a tank main, I always have DPS friends asking me to queue with them. This has nothing to do with the MSQ roulette or even an indication that the MSQ roulette is longer than normal. Its an indication that people don't want to wait for the long dps queue times which are long for almost any roulette. There will always be 30+ minute queue times for some content at certain hours of the day. This is less an indication nobody is running any given content and more that the data center is probably asleep or at work. I've had to wait 20 minutes as a tank to get into EX before. Should I conclude that EX roulette is dead or just that everyone is asleep at 5:30 am est?
    (3)

  7. #767
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    TBH, in my datacenter the dps queue have dropped to an average of 20'. That's nice, more people running tanks and healers my blind guess.
    (0)

  8. #768
    Player

    Join Date
    Jun 2014
    Posts
    8
    I feel like it's still too early to really know how these changes will affect the queue time. Right now, we still have the influx of players that only come back for new patch content. I, at least, won't give much thought to the current queue time for the roulette until the population drops back to what it normally is.
    (2)

  9. #769
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    817
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    Quote Originally Posted by LalaRu View Post
    TBH, in my datacenter the dps queue have dropped to an average of 20'. That's nice, more people running tanks and healers my blind guess.
    That would be good with an increased reward for mid-patch times. Maybe another currency like grand company seals or creation (for those at 70) would work. I think it is about time we had a roulette, outside guildhest, offer seals. A healer or tank with short queue and great rewards would likely go through with it. Many of the newbies are likely DPS. If I ran it, I would go with the in need bonus for shortest queue.
    (0)

  10. #770
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    On the upside, I got to analyze why the Allagans didn't deploy the Ultima weapon in ancient times, like ever. It's basically a flawed weapon design: They tried to make a multi-modal combat system that could engage in melee combat with large swarms of infantry, but also built an artillery mode that could fire the ultima spell. The problem is that from the cutscene it seems that the ultima spell has to be centered on the ultima weapon, and if the "heroes" hadn't had Hydalyn there to shield themselves it would have obliterated the weapon and the heroes together in one giant conflagration of energy. On top of which, using the spell disables the anti-infantry combat features so the vehicle requires supporting infantry or other units while it completes the firing operation. The Ascians are the ones who were supposed to be partially responsible for several of the mishaps of the ancient allagans so that doesn't exactly shine a lot of positive light on those guys.

    If you're going to be an arms dealer, at least try not to kill the customers. People are going to remember that and then you aren't going to be able to sell your super duper weapons since martyrdom is a once in a lifetime experience.
    (0)
    Last edited by Colt47; 02-12-2018 at 02:09 AM.

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