Quote Originally Posted by Metalwrath View Post
No its not an elitist attitude.Hate the way people throw that word around for no reason.
The fact is that monk has always been about being the high skill ceiling melee dps with the reward of high dps.
If you take that away then you take away the draw of playing monk in the first place.
Giving 2 stacks of gl on wind would be rediculous and probably encourage people to not pay attention to their stacks.
One of the big things this expansion, though, was to reduce the floor/ceiling disparity for players on a job. That's why you saw things like the changes to the cast times on BRD/MCH and Enochian being attached to just being in Astral Fire/Umbral Ice. They're intentionally making jobs easier to play so that more players can play more jobs without suffering.

There will always be a gap between novice and master players of a job, but they want to make that gap as small as possible, and if more opportunities to gain and maintain the core job mechanic of monk are introduced, making it easier to play, then that's not a bad thing. New players to the job will have an easier time getting into it, and master players will figure out how to best utilize these skills to their full potential.