Quote Originally Posted by Sebazy View Post
The end result of that show was likely 2 upcoming casuals sat there likely feeling angry and disenfranchised with the game when in reality, I'd argue that they simply shouldn't have been there in the first place.
I agree, and I'm not even going to say it's THEIR fault but the fault of the game for having literally NO feedback mechanism for DPS players in regards to performance in group content.

Healers and tanks arrive at the level cap with a far, FAR better understanding of their classes and mechanics because the game has actual sources of feedback for when they're playing those classes poorly.

Conversely, the game allowing DPS players to arrive at endgame while having no idea just how bad they are at their class is a cruel prank in comparison.

Do the devs secretly hate DPS players and want them to suffer exactly what this BLM suffered? One way or another, it's the path they're placing DPS on...

Even personal parsers that only the player could see would allow them to improve and get better as they level. Just trying different things and being able to watch the numbers climb would give them all the tools they need for self-improvement, BEFORE they get humiliated and kicked from a raid.