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  1. #10
    Player
    era1Ne's Avatar
    Join Date
    Aug 2016
    Posts
    360
    Character
    Kira Thrinaria
    World
    Shiva
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Ametrine View Post
    What prevents the "parser" minigame from having mechanics that players have to work around? Even the hall of the novice has mechanics.

    The whole point of removing gear stats and buffs is that being good at it would require YOU to actually master YOUR personal rotation. You want a high score? You need to maximize yourself against varying enemies and move around, just like a normal play.

    I just feel like if we want a tool that actually gives us a good environment to practice that players will actually use without provocation. SSS is too simple. Hall of Novice is too easy.
    I don't think a minigame is the solution, because the best training to get better in a specific fight like v4s is actually doing v4s. That holds true for every role imo, despite me speaking from an healer standpoint here. Don't get me wrong, i still want an training arena for healers and so on, but overall this won't be a good way to judge the performance in a specific fight, because mechanics are different and everyone has problems with other mechanics.
    (3)
    Last edited by era1Ne; 01-10-2018 at 03:51 PM.