It was in an Open World zone. It wasn't instanced which in my view is Open World PvP. Here is a nice little summary for you.
"Open World PvP" is an amalgamation of two separate thoughts: "open world" and "PvP."
An open world in a game is a game space in which players are not limited to a set path. They are free to explore the edges of the map in any order they choose, generally speaking. The map is generally on the larger side, but not every one needs to be massive like in WoW.
PvP is obviously "Player vs Player." That encompasses anything where two players compete with one another within the mechanics of the game. This colloquiallly applies primarily to RTS, RPG, and FPS games, but really it can apply to anything.
So "open world PvP" is really just any game that satisfies those two conditions.
Also lastly you don't see me whining about healers. So don't lump me in with that as you have a tendency to do on other topics.
A: I am not going to apologize to someone who has continuously showed they will not adapt. This isn't the first thread Lodestone Bait has showed a refusal to adapt. Could you imagine what the world would be like if humans didn't adapt?
B: I stated that you could go through the game and not have to PvP ever. Like ever. But then the person brought up specifically unique circumstances that were a hindrance, which could be avoided if pvp annoyed a person that much.
C: No one has asked for someone to be prey, which also goes to point B. Why bring up an arbitrary characteristic from another game when people have specifically asked for it to be completely voluntary.
D: I also lack empathy for someone who has to even hide their in game name and hide behind a character named Lodestone Bait. It just reeks of troll to me even if their point is valid.
E. I start to lack even more empathy when someone becomes a broken record. But in X Game and Y Game and Z Game. Ok well design it like this so that doesn't happen. But X game and Y Game and Z Game. We are 26 posts into this thread of PvP'ers trying to compromise but people jump in and start fear mongering when all everyone has tried to do is compromise.
So my empathy significantly goes down when a person could avoid a circumstance that frustrates them but then chooses not to.
What I do have empathy for is people who complained about goblin trains in Valkrum Dunes in FFXI where you literally had no control. You could play everything perfect and someone wipes your party because the trained goblins to your camp. This wasn't even PvP
I get why people are against getting ganked but you have people trying to compromise and one side is a brick wall.