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  1. #1
    Player
    Zojha's Avatar
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    Aug 2015
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    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Wintersandman View Post
    You also had a choice in WoW, they had RP and PvE servers.
    You could still get flagged PvP by accident if you buffed, healed or resurrected a player that had the tag on (AoE heals included). Then there were also Open World areas that automatically flagged you if you entered them (I think even flying over them by accident counted, but I'm not sure anymore) and then of course you regularly had PvP flagged people running into your mobs, onto your corpses (For those not in the know: You had to click on a corpse to loot it) and around you in order to try and get you PvP flagged via accidental misclick or AoE. Especially high level Tauren with their Kodos loved that strategy, since they had the most coverage.
    Once flagged, you had to wait 5 minutes for the flag to vanish, which was the most annoying bit of it all. So even if you killed the dude, sticking around just made you prone to a gank while you're busy with another mob, you had to walk away and wait before continuing your farm.

    It was a royal pain to avoid PvP on PvE servers at times. If you had a guild, it was usually easier to just kill the troublemakers and spawncamp them until they got bored and learned their lesson.
    (1)
    Last edited by Zojha; 01-03-2018 at 08:34 AM.

  2. #2
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Zojha View Post
    You could still get flagged PvP by accident if you buffed, healed or resurrected a player that had the tag on (AoE heals included). Then there were also Open World areas that automatically flagged you if you entered them (I think even flying over them by accident counted, but I'm not sure anymore) and then of course you regularly had PvP flagged people running into your mobs, onto your corpses (For those not in the know: You had to click on a corpse to loot it) and around you in order to try and get you PvP flagged via accidental misclick or AoE.
    AoE heals only affected party members. You could see if someone was flagged so it was a choice to buff, heal, or res them. Up through WotLK the only zone with PvP was Wintergrasp which was released during WotLK and you didn't need to go there for any PvE objectives. If you are misclicking I have no sympathy for you as you should know what you are targeting. In regards to looting you could turn on Auto-Loot and the corpse looting would be alleviated. Is it cumbersome yes but there were ways around it if it bugged people that much.
    (0)
    Last edited by Wintersandman; 01-03-2018 at 08:46 AM.

  3. #3
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Wintersandman View Post
    Is it cumbersome yes [...]
    That's the point I was making. As Frost Mage, you had to purposely forego you natural defensive tool, Frost Nova, to not get tagged. Priests similarly had to be careful with Psychic Scream in their daily farm activities. Combat rogues had to make sure not to use Blade Flurry etc etc. Panning your camera to find a good angle the guy wasn't blocking was also a common necessity. AoE farming in a group was cumbersome, as you easily triggered a tagging chain reaction. And if he wanted to, a Rogue could simply jump into the last tick of your ground AoE without you realizing he's even there and get you tagged that way. You had to go out of your way to avoid PvP even on a PvE realm is the point.

    Of course that bugged people that much. Not having to go out of your way and doing cumbersome workarounds to avoid it was the reason people picked a PvE realm in the first place after all. That's what PvP realms were for - Those also had cumbersome workarounds to avoid PvP, playing Rogue being one of them.

    And that holds a valuable lesson to learn from when making any "optional" PvP zone or tagging system - Don't allow interaction between tagged and non-tagged people. AoEs of non-tagged people should simply ignore tagged people, single target abilities and autoattacks trigger a warning message along the lines of:"You need to turn on the flag to do that".
    (2)
    Last edited by Zojha; 01-03-2018 at 09:25 AM.

  4. #4
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Zojha View Post
    And that holds a valuable lesson to learn from when making any "optional" PvP zone or tagging system - Don't allow interaction between tagged and non-tagged people. AoEs of non-tagged people should simply ignore tagged people, single target abilities and autoattacks trigger a warning message along the lines of:"You need to turn on the flag to do that".
    FFXIV already has this in place. You can't attack Leve Quest targets so they already have the logic.

    Quote Originally Posted by Zojha View Post
    Panning your camera to find a good angle the guy wasn't blocking was also a common necessity. .
    Tab targeting... I am sure you have used it before.

    Quote Originally Posted by Zojha View Post
    As Frost Mage, you had to purposely forego you natural defensive tool, Frost Nova, to not get tagged. Priests similarly had to be careful with Psychic Scream in their daily farm activities. Combat rogues had to make sure not to use Blade Flurry etc etc.
    I am sorry but having played both classes you didn't *NEED* those tools and wouldn't hinder you much. I played Priest, Mage, and Rogue and I never had an issue with accidentally getting flagged.

    Quote Originally Posted by Zojha View Post
    AoE farming in a group was cumbersome, as you easily triggered a tagging chain reaction.
    Hopefully if you were in a group you could take out one straggler jumping in the fray.
    (0)
    Last edited by Wintersandman; 01-03-2018 at 09:39 AM.

  5. #5
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
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    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Wintersandman View Post
    FFXIV already has this in place. You can't attack Leve Quest targets so they already have the logic.
    We have no open world PvP zone yet, so we do not have anything in place regarding open world PvP either. It's obvious that it's mechanically possible, what I was stating was that it's important to actually 'do' it.
    More:"Arguing for the sake of arguing" at eleven. But without me - If you feel the need to dissect a post sentence by sentence instead of replying in a coherent post, you quite apparently are just desperate to be right about "something" for a change.

    Have it your way, I'll go mine. That's not worth my time, only a rhyme.
    (1)

  6. #6
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
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    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Zojha View Post
    But without me - If you feel the need to dissect a post sentence by sentence instead of replying in a coherent post, you quite apparently are just desperate to be right about "something" for a change.
    Actually it was more to illustrate that you had a choice. You made it sound like this horrible inconvenience and really it was all a choice and in reality every class that you mentioned were the strongest in a PvP setting especially against that sneaky rogue. A frost mage could kite a rogue for days. A priest using Psychic Scream would have seen the rogue and could have mind flayed him before he ever came back. You could have overcome every situation but from your post you made a clear choice to not adapt.
    (0)
    Last edited by Wintersandman; 01-03-2018 at 10:33 AM.

  7. #7
    Player
    Kisagami's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    309
    Character
    Taisynn Arghal
    World
    Siren
    Main Class
    Summoner Lv 61
    Quote Originally Posted by Wintersandman View Post
    Actually it was more to illustrate that you had a choice. You made it sound like this horrible inconvenience and really it was all a choice and in reality every class that you mentioned were the strongest in a PvP setting especially against that sneaky rogue. A frost mage could kite a rogue for days. A priest using Psychic Scream would have seen the rogue and could have mind flayed him before he ever came back. You could have overcome every situation but from your post you made a clear choice to not adapt.
    Why should she be forced to adapt to participate in something she didn’t want to!? This is what you don’t get. We don’t want to adapt just to survive in an area because some jerk wants to kill other players. We don’t want to PVP. You keep ensuring me “oh it won’t be like that.” Then turn around and have no mercy for those who give evidence of why they don’t want it to be like the example.

    Besides, clearly queue times for PVP would be a lot better if there was enough of an interest in it, right? Oh. Yeah. Think my empathy is waning too. If I wanted PVP, and if others wanted a PVP focus game, they’d choose one. I don’t go into your PVP focused game and demand it be changed with something that will drastically change the community. PVP, in my opinion, is too toxic when left unchecked. Runescape. Archeage. World of Warcraft. Black Desert Online. Overwatch. All games I eventually left behind because I got tired of the toxic player base and their lack of empathy for those who are not competitive. I’m not. Don’t want to adapt or change just to survive or be relevant in the game.

    So, end of story, no, I don’t want an open world PVP zone and will continue to adamantly argue against it. You’re just reaffirming what I already know. The only game I felt who got PVP right is Tera. I like the current set up - set objectives and fair teams. That’s the type of PVP I want to be involve in, where I have an equal chance as anyone else. Not open world like you all are proposing.

    This thread: Go and tell everyone oh PVP like we’re asking for is not so bad then scoff at someone who said it was such a pain in the ass not to get flagged in similar opt-in areas in other games. Ugh.
    (2)
    Last edited by Kisagami; 01-03-2018 at 03:09 PM.
    Taisynn Arghal of Siren
    FC Leader of Cult of the Chocobo (18+), LGBT-Friendly Guild
    Quote Originally Posted by Kisagami View Post
    We’re all advocating for the type of game we want to see. Mine just happens to clash with yours. I like a story driven game, where people can come together as a community, and defeat challenges based on a PVE format. I want to work together. [snip] You’re not gonna like what I say, but I’m gonna say it regardless because I want Square Enix to hear the other side.