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Thread: Black Mage

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  1. #11
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Ceallach View Post
    I think it's best if we just let this thread die and stop talking to one another entirely. The devs have all the power, so let them use it. I've had enough.
    I mean, you're free to leave at any time.

    Quote Originally Posted by Llugen View Post
    If the reward was legitimately amazing, though, it would be an interesting concept. Like imagine seriously BLM being able to do extremely high damage, maybe even close to double what it currently is, but you have to really think ahead and figure out how to minimize losses.
    You can't even have Black Mage being too far ahead of Summoner, because then that starts the cycle of buffing all over again. Fact of the matter is swinging anyone too far out of the range of others, when the game by design is about a minimal DPS check that all party comps can theoretically reach, means you can't have any one job capable of joing +20-25% of the average of the others.

    You can't have this.

    If it's 5%, then it's easily ignored if that 5% comes at the cost of other tools. If it's 15% you're bordering on unacceptable levels and it's 5-15%, it's a toss up but you're still better off going with the Tool-bringer because they enable more.

    The Melee, Ranged, and Caster roles require a fairly large rearrangement of the tools they bring, because currently it all favors Ranged, which means you want a Dragoon to boost them, and your last spot could technically be anything but it might as well be ninja because threat and Trick attack.
    (1)
    Last edited by Kabooa; 01-02-2018 at 06:58 AM.