Quote Originally Posted by Mr_Gyactus View Post
There is a simple way to communicate with others. It’s called “chat”. If I want DPS I can say “I’m a DPS”; If they want an healer, they can ask “do you want heal?” In previous games what? In ff7 we use materia, everyone could heal or dps. In FF8 we use summons, and absorb magic. In final fantasy10 there are spheres, and everyone can do everything. In FF12 same with that chess-like board. Final Fantasy is a system where everyone can do everything, it's just a matter of time.
You're right I shouldn't be making broad generalization about what people want, but if you look at the player poll results the issue of class uniqueness was significant across all regions:

Yoshi-P, Letter from the Producer V: the lack of class uniqueness seems to be prevalent in all regions. As this relates closely to core elements such as battle strategy, party composition, and attributes, we will be giving it top priority
Also, you mentioned arguably the most customizable installments in the series (as far as a character being able to customize their own role), but what about FF1, FF2, FF4, FF5, FF9, FF11?

The Title/Job system gives you plenty of options, what it doesn't do is let everybody be able to do everything EQUALLY well. That I think was a problem, at least for me, with FFXII, once you filled up the license board there was nothing to differentiate your characters other than the armor/weapon you chose to equip, you could use all the abilities/spells with equal proficiency so imposing a role on a specific character was just a state of mind, not something that was implemented into the system.

Quote Originally Posted by Mr_Gyactus View Post
Not really. Gladiator, Conjurer, Thaumaturge are classes. They can do a “role”. I can be a debuffer as a thaumaturge; I can decide to improve my character with conjurer, gladiator, lancer... but I’m not forced to do that. It’s my choice, because I wanna rasp a bit some imperfection.


No another time. You continue to put everything into a box, but this is not how FF14 works.
A conjurer is a Damage dealer, an healer, a buffer, everything. A thaumaturge is a damage dealer, an healer, a debuffer.
All you are doing by using a title/job is furthering your ability to perform a role, you're still able to draw on other weapon skills to customize your character, you just become more effective in a role by using a title. It helps others identify what you want to do for the party and it let's you be part of a class that is part of the FF mythos. If that's not something you want then well, I guess we have different tastes.