Scourge had its faults. It was probably one of the biggest places where players lost dps in HW outside of pure uptime/autos and it forced rotational structure on a job which was freeform in all other respects. But the one nice thing about Scourge was that people didn't see it as Fell Cleave. It could be a 500 potency dot and nobody would complain about it. There is a strict upper cap on how powerful Bloodspiller can be, simply because there's an expectation that it "must" be weaker than Fell Cleave (since WAR is the "offensive tank".)

The solution is not to bring back Scourge, but to ensure that DRK is adequately compensated for its loss.