
Before SB, the idea was like DRK don't really has a burst but it deals good damages during the whole fight, very constent. I would like to go back to that, that was the reason I played DRK over WAR in HW.DRKS weakness is downtime. While the other 2 tanks can plan heavy burst around it, DRKS high sustain damage takes a big hit during windows of downtime.
Bringing scourge back on ts original form would help close this gap in most scenarios.
The only time it would not is during long downtime where the boss is invulnerable.
Even so, I'm all for this change.
"Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle
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