Quote Originally Posted by Bourne_Endeavor View Post
Eh. Although I vehemently disagree with Reynhart solution
I'm perfectly fine with you disagreeing with me. What I wonder, though, is how you would fix this issue.
Would you remove tank stance completely, forcing progression to be done through "agressive tanking" ?
Would you keep it that way so that those skills are doomed to leave our hotbars once we're comfortable with a content ?

Since tank stance only offer mitigation and enmity, I don't see how one could adjust them outside of making one of those desirable.