Right now, there is an active choice in playing defensively with tank stance or not. Baking in tank stance outright or drastically widening the chasm between Damage/Mitigation of using offensive/defensive (50% mitigation etc) FORCE players to play a specific way.
Also reading comp. I often state my opinion that the style or character of a JOB should remain largely in tact. There are people that like the way jobs play. If you fundamentally change how those jobs play then you piss off everyone who likes it now and trade their 'fun' for the group that wants it to play differently. Example Drk is currently a 1-2-3 'simple' rotation. Some like that. Others want to change it to a multi combo system like pld/war. That's just trading 1 groups 'fun' for another. I generally feel that changing Job characterization (not balance considerations) is a waste of dev time. If you want a new 'experience' then make a new job instead of constantly pissing off half the players of that job rewriting its identity over and over.
What these tank stance ideas (most of them anyway) want to do is remove existing choices in playstyle and skill expression. That's bad.
Example: Bake in tank stance. Congrats. You went from 2 options (offense/defense) to 0 options. Playing Tanks. Nope.
Example2: Widen gap (make either defense much stronger or offense much stronger or both). Congrats. With mobs hitting 2x as hard and tank stance 50% reduction you have effectively removed the option to tank without tank stance. Vice versa if you increase offense significantly, or both. You went from choosing stance or no stance to "Am I taking damage? Tank stance. Am I not taking damage? No stance". That's not choice.
This is just removing choice that we ALREADY HAVE. That's bad. Many of my other posts are about not changing up job identities because you TRADE 1 style for another and rotate which fan base is angry. Also bad.
This is beside the fact that most of those aesthetic and choice based proposals also negatively impact balance while also just making people mad for no reason. Theres no point in it.
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The way tanks are now you can CHOOSE your playstyle. If you bake in tank stance or widen the gap drastically, you can no longer play how you choose. Whos 'forcing' whos play style on whom again?

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