"doesn't make too big of a difference in
6:46terms of like giving users an advantage
6:48or not um he feels that what's most
6:50important is on this the actual skill of
6:53the player themselves and in terms of
6:58like different tools that are being used
7:01or that has come across like um like
7:06hacking tool or like thoughts that would
7:08do menial tasks for you or generate Gil
7:11for you those are definitely not good
7:14and we would have to go in and ban those
7:16people that are abusing the system um"
Based on the transcript of the video linked, he is talking about botting and actual hacks as a separate entity entirely to a program like ACT. If this is what Big Red is referring to, then he's off by a mile and "hacks" are absolutely not a reason they won't do an official parser.
From what I'm understanding, your argument is:
Parsers lead to comparisons between the jobs
Comparisons between the jobs lead to ranking
Ranking is bad
Therefore parsers are bad?
The flaw here is the ranking happens with or without a parser. We have 3 tanks for 2 spots, 3 healers for 2 spots, and 9 dps for 4 spots. People are gonna rank what the best things to bring will be in the long run even without solid numbers.
And with the parser and the rankings we're able to have an open dialogue with the devs about balance, and showcase what the real numbers are versus what the devs may want / may have predicted.
EDIT: I can get where you're coming from that ranking purely on DPS can be shortsighted; there are things that don't show on the parser like rDPS and that can skew the idea of what a job is actually bringing. But all other things equal as we must assume for Occam's Razor (player skill, mechanics followed, etc) we still inevitably wind up with the question of "Which jobs help us kill this faster?" And whether we answer that quantitatively with parsers or qualitatively without is irrelevant.