That's the point. There are 4 in the party, not 3. Why disenfranchise one of them? if it's down to a 2-2 split, that's democracy for you.
This happened to me recently. All i can say is try to remember their name report and blacklist. The only time they will change it is if it happens on a large enough scale to warrant some kind of change.
Simple. Who is the tank? the tank decides the speed of the dungeon
Basically, imagine this scenario in a 4 man party: 2 pairs of players join the DF and end up on the same team. One pair wants small pulls while the other pair wants to do large pulls.
Now if this came down to a straight vote of large pulls vs. small pulls, you'd expect the vote to be split perfectly 50/50 with no clear way of how to proceed. On the other hand, anyone who's been on either side of this situation knows that if a vote kick is initiated, then someone will likely get kicked.
If what you say is true then you were most likely kicked, so they could get there friend in at the last minute for the exp.
They made it this way so there would not be any stalemate. If a person is kicked, then its, because majority wanted him or her gone. If all 4 or all 8 could vote and 50% is for the kick and 50% is against the kick, then there would be a deadlock and the group would not progress.
I think its better this way, its not perfect, but better then a stalemate.
I tell people this to people all the time if you decide to queue alone, it is in your best interests to just get along with what the party wants to do. You don't know if you are 3-to-1 or a duo off the bat. It's always the people who solo that think they can be the rogue. So they play the bad one and well it's pretty easy to know what is going to happen.
Can think of recently it was me as scholar and two of my raid DPS decided to queue together after clearing all our savage weekly. Our raid tanks were too tired to do expert. So we got somewhat of a single-pack pull only tank. We kindly asked they could pull more, after awhile it bugged my DPS because their AoE cool downs were getting wasted, and eventually I just pull and rescue the tank into the bigger mob and believe me it was worth their while. Had to do it a few times. Now they weren't abused in the least bit, didn't die, etc and they eventually got the hint this DPS is no slouch here. This was a gift of probably their fastest run. Not everything is all bad by going with the flow.
Congratulations: You just found yet another flaw in the 4-man party setup.
In a 4-man setup, 2vs2 ties can happen and there's no fair way to make a resolution.
In a 5-man setup, the 5th person acts as a tiebreaker - It's always either 3vs2 or 4vs1, a clear majority and a clear minority.
Just write it on the:"Why it was a bad idea to make parties be 4 man" list.
I don't see kick abuse much at all when I'm solo queueing dungeons. It's very rare.
So, if it's happening to someone enough that they're feeling like the system is set up to be exploited, I would suggest that they ask themselves if the system is really the one at fault. If you're getting kicked a lot, it's far less likely to be because of troll premades getting their jollies by harrassing people. What you might see as acceptable behaviour might not be seen the same way by others.
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