

Even better a parser that tells you how much you are close to the average of your jobI think the simplest solution would be to add an ingame parser that just reduces the results to Top DPS, no numbers just Who's First to who is last. If you see DPS-DPS-DPS-Tank-Healer-DPS-Healer-Tank as the top DPS rankings, then you know there is an issue with X DPS.
I think the biggest issue with a full on parser that gets to the micro of your Damage over time just puts to much focus on squeezing out every bit of damage. if the 4 DPS can remain in the top 4 spots, that should be good enough, if it's not, then the group can work down on what they can improve. No numbers, just 4 DPS fighting to get top spot, or 2nd.
Earlier you brought up a point that a parser and a log are different things. I agree with this separation of terms, however at the moment the best way to access logs for this game is achieved through parser (I speak of FFLogs).
EDIT: I only bring up FFLogs and its reliance on parsers because the logs do allow us to see damage averages for jobs in multiple percentiles but again, is wholly reliant on being able to upload a parse to the site.
Last edited by Dualgunner; 08-12-2017 at 01:03 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

