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  1. #231
    Player
    AraneaXV's Avatar
    Join Date
    Dec 2016
    Posts
    16
    Character
    Parellia Corellia
    World
    Marilith
    Main Class
    Conjurer Lv 1
    DPS Meters are a plague any should never be allowed.
    (4)

  2. #232
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by AraneaXV View Post
    DPS Meters are a plague any should never be allowed.
    Don't blame the tool because people choose to use it for the wrong reasons.
    (15)

  3. #233
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by AraneaXV View Post
    DPS Meters are a plague any should never be allowed.
    Much better for everyone to just blame the player playing the DPS class that's perceived to be the worst, right? Or get mad at the healers for not contributing enough extra DPS?

    Whenever people assume players will need some form of hard data like a DPS meter to get mad and throw blame around, I wonder what planet they're from...
    (7)

  4. #234
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by AraneaXV View Post
    DPS Meters are a plague any should never be allowed.
    So are leechers and special snow flakes begging for carries.
    (12)

  5. #235
    Player
    Skogli's Avatar
    Join Date
    Jul 2017
    Posts
    83
    Character
    Les Mhaura
    World
    Moogle
    Main Class
    Samurai Lv 72
    Quote Originally Posted by bswpayton View Post
    What game are you even talkin about I dono what game your talkin about but , this game isnt friendly nor nice this is just people and they can be toxic parser or not. This is still the game where people leave duties right away when they see new players, the same one where people leave pratice groups in two seconds, same one that has no bonus in every group even in unsync runs. So stop pretending like a parser would make things worse if people are rude they will be rude anyway. And again no it may not be called a parse but SE already shows us damage in pvp and I wouldnt say thats anymore toxic than pve is currently. And also most people that do endgame would like to know how they are preforming otherwise what are they even doing it for?
    Do you need a parser to know if you're good or bad? You're blind then.
    (0)

  6. #236
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Skogli View Post
    Do you need a parser to know if you're good or bad? You're blind then.
    It's not knowing if you're "good" or "bad," but if your performance is up to what you either 1. seem to think it is, or 2. what you would like it to be. This game doesn't provide any way of knowing either of those. So many people think that the enmity bars are an adequate measure of overall DPS and performance when the reality is, is that they are not. Highest enmity =/= highest DPS/performance. There is nothing wrong with wanting a parser to give you a visual, numerical indicator of your performance. That doesn't make one "blind."

    Toxicity will exist with a parser or without one. It doesn't matter one way or the other. No one can accurately say that toxicity will increase or decrease with the addition of parsers, or with increased/stricter monitoring on SE's part with regards to parsers. All anyone can say is that it will continue to exist regardless.

    Like I said above: don't blame the tool just because people decide to use it for the wrong reasons.
    (11)
    Last edited by HyoMinPark; 08-11-2017 at 07:08 PM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  7. #237
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by HyoMinPark View Post
    So many people think that the enmity bars are an adequate measure of overall DPS and performance when the reality is, is that they are not.
    I want to grab this because it highlights a significant problem. I assume enough people posting here know of NEST, yes? They actually talked about enmity equally high DPS. Why bring them up? Because they a popular group on Youtube, which means other people will listen to them. For example, Samurai has a slow build up. Tanks should fear Red Mages, Black Mages or Bards long before they fear a Samurai catching them on the enmity bar. They will without Division but you wouldn't know it if you simply glanced at that bar occasionally.

    A parse allows people to see their exact damage, which they can directly compare to other players: "This Samurai did 4,500 in V1N? What's he doing and how can I do that?"
    (4)
    Last edited by Bourne_Endeavor; 08-11-2017 at 08:09 PM.

  8. #238
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by akaneakki View Post
    So are leechers and special snow flakes begging for carries.
    Easy fix. Make killing the training dummy mandatory for entering the corresponding content.
    Quote Originally Posted by HyoMinPark View Post
    It's not knowing if you're "good" or "bad," but if your performance is up to what you either 1. seem to think it is, or 2. what you would like it to be. This game doesn't provide any way of knowing either of those.
    Yes, it does. It's, again, called training dummies. Instead of measuring numbers, people can measure how fast they kill it. What's best is that if you can kill it, whatever time remains, it means you do enough DPS, and you shouldn't care if people try to harass you into doing much more just because they have stupidly high standards.
    (0)
    Last edited by Reynhart; 08-11-2017 at 08:22 PM.

  9. #239
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    At the very most, I would like a personal parser whenever I do Extremes and Savage, as I'm on PS4.

    Don't say just do the dummies. I do do the dummies, but in a raid and dummy is two different things. I just want a personal parser so I stop pestering other people to know my DPS.
    (6)

  10. #240
    Player
    Verius_Nox's Avatar
    Join Date
    Oct 2013
    Posts
    305
    Character
    Whispering Crow
    World
    Balmung
    Main Class
    Black Mage Lv 83
    Quote Originally Posted by Reynhart View Post
    Yes, it does. It's, again, called training dummies. Instead of measuring numbers, people can measure how fast they kill it. What's best is that if you can kill it, whatever time remains, it means you do enough DPS, and you shouldn't care if people try to harass you into doing much more just because they have stupidly high standards.
    The flaw in that is that the real test of ones DPS abilities is being able to perform mechanics while also maintaining adequate DPS.
    (7)

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