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  1. #1
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80

    How does SE justify these ten min enrages, but doesnt let anyone know their dps

    Im not complaining or anything but Im just kinda annoyed, with how this game operates. I just don't understand how you can have 9 min 10 min enrages but yet pretty much just give everyone a health bar and numbers per hit to figure out whats going on. I feel like they should extend these enrages are at least show an actual number for an adds hp. Its pretty stupid to me how it is now a healer lb is basically pointless because of these enrages(only good in 24 mans from what it seems).

    How can you make a game so dps focused but yet dont teach people rotations, or let people know if they are playin a job wrong. Everyone isnt a math wiz and cant crunch numbers and percentages, to figure out what the best combo for this or that is. I can attest that having a program like act is just a whole different type of way to play for the better. Currently I dont have it and it sucks, but Im not even asking for a program like act why cant we just have something like pvp system, and an actual number of hp by a boss and a set enrage timer. This just baffles me and I do not understand how focused on dps this game is but yet how little informed players are about their actual dps SE needs to do better.
    (86)

  2. #2
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by bswpayton View Post
    snip
    This game feeds you your rotation. The little boxes sparkle when they are comboable.
    If someone can't look at a potency and know that 2 is larger than 1 then they have a more major issue than bad math. These forums have several threads about optimal DPS rotations. They can't use parsers officially because that gives an official way to segregate players.
    (22)
    可愛い悪魔

  3. #3
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Maku View Post
    This game feeds you your rotation. The little boxes sparkle when they are comboable.
    If someone can't look at a potency and know that 2 is larger than 1 then they have a more major issue than bad math. These forums have several threads about optimal DPS rotations. They can't use parsers officially because that gives an official way to segregate players.
    Players are already segregated what are you sayin. And you are jokin right have you seen the sam rotation by momo, or his ninja rotation, its way more than just doing your main combo so no the game doesnt feed you rotations. The playerbase is very divided in this game time for people to stop pretending like its not, which is fine because at least we have cross world pf now. But what Im suggesting is something more like the pvp system showing your numbers at the end at the very least.
    (67)

  4. #4
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Maku View Post
    This game feeds you your rotation.
    Which rotation is that? The one a dev dreams up on a napkin during lunch, or the rotation the community creates when it inevitably breaks the devs' plan?
    (11)

  5. #5
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Maku View Post
    This game feeds you your rotation. The little boxes sparkle when they are comboable.
    If someone can't look at a potency and know that 2 is larger than 1 then they have a more major issue than bad math. These forums have several threads about optimal DPS rotations. They can't use parsers officially because that gives an official way to segregate players.
    Blizzard III>fire I > blizzard III> fire I > .. was found in Dv4N, so yeah it is an issue, skill gap too big. This means to some people, the rotation is not "fed" to, I seen other extremely low dps, but this sticks out to talk about. I really wish they had some kind of tutorial for people, like during the 70 quest, that people have to pass before getting the last ability or something, to give them an idea on proper rotations.
    (2)
    Last edited by Snow_Princess; 08-08-2017 at 10:53 PM.

  6. #6
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    Which fight are you refering to? O1S has roughly a 9m40s enrage. Basically need more than 3k dps to beat it which really isn't hard for any class to do currently. Hell I can pull that as a tank. The problem isn't really that things are so tightly tuned you need a DPS meter to watch, it's that so much of the community is used to ez modes where you can die 3-4 times and still kill it.
    (17)

  7. #7
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Ariyn View Post
    Which fight are you refering to? O1S has roughly a 9m40s enrage.
    yes I did that one for the first time yesterday , and hit enrage several times, got to 5 percent and hit enrage, in one of my parties I assume that someone had a parse and they called a fellow party member out and left, well maybe if I would of known I could of removed the player from the group. Not saying I would have but how can they have such a system in pvp one would argue is even more competitive than anything in pve but yet show you absolutely nothing in pve. And Im also talkin about for myself as well running act actually motivates you to try and compete with other players dps in my opinion its far better than doing everything blinde having zero idea of what your dishing out.
    (0)

  8. #8
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ariyn View Post
    Which fight are you refering to? O1S has roughly a 9m40s enrage. Basically need more than 3k dps to beat it which really isn't hard for any class to do currently. Hell I can pull that as a tank.
    Try 19 deaths and still clearing (on day 1 nonetheless). The fight is so insanely forgiving if you hit enrage either you've had a ton of deaths, or most of your party is barely doing their jobs.
    (3)

  9. #9
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by PArcher View Post
    Try 19 deaths and still clearing (on day 1 nonetheless). The fight is so insanely forgiving if you hit enrage either you've had a ton of deaths, or most of your party is barely doing their jobs.
    19 deaths in 310 gear , hmm it has to be something wrong then , Ive seen enrage on under five deaths maybe even three granted yesterday was my first time jumpin in there and it was mostly learning or clear groups . But I couldnt picture clearing with 19 deaths , but then again Im not a dps main so i dont have a clue.
    (0)

  10. #10
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,913
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Used to be an anti-parser, because of the experience that I had with WoW, but with this game I have noticed alot of DPS players slacking and often words wont work. Showing them their dps might make them rethink their play. Afcourse there are players who simply dont give a f*ck, those type of players can not be helped, best to kick and ignore.
    (30)

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