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  1. #131
    Player
    Kreyd's Avatar
    Join Date
    Jul 2017
    Posts
    163
    Character
    Kreyd Lerival
    World
    Shiva
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MauvaisOeil View Post
    While some of your ideas overall might not be bad, this specific point make it hard to take the whole post seriously.

    You probably prefer unleash for the easy targetting associated, or maybe the animation, but removing AD from your bar is a complete lack of understading it's awesome usage.

    Edit : you don't "have better to do than AD". You weave ogcd or replenish abilities between AD.
    Yeah, that point is really a struggle. I just wanted to point out, that Unleash and AD are quite similar and I dont really see the reason to have both.
    I could also remove Unleash and put AD on it's position and nothing really would change for me. I prefer Unleash, others may prefer AD or use both.

    My aoe rotation goes 1 Unleash-Salted Earth-Blood Price-TBN-Dark Passenger. Then I go for SE combo (when there is one bigger target in the pull that will live the longest) and weave in as much Dark Arts Quietus as possible (which is actually a lot)

    There may be better rotations with AD in it, but I feel really comfi with this one.

    Edit: Maybe i was a bit too hard to poor AD. I'm sorry xD

    However, I think that change to AD or Unleash, to make them more different to each other, would still be nice, instead of having AD as a kind of "improved Unleash"
    (0)
    Last edited by Kreyd; 07-23-2017 at 12:45 AM.

  2. #132
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Yes, but you don't get AD until the late 50s, so without unleash you won't have any AoE grab for low level synced content
    (0)

  3. #133
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Enmity grab* on phone, can't edit
    (0)

  4. #134
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SyzzleSpark View Post
    No a million-billion times to this. Abyssal Drain is the only tank enmity skill that is both ranged and AoE, and its one of the few things that makes DRK special. I really don't know why some people still have a preference for Unleash, I mean yeah it has niche uses for initial pick-up and positioning, but once you have AD there's only a handful of situations where you want it.
    Yeah, this. With the Unleash nerf (while maintaining its MP cost) I have been really trying to eliminate my usage of it all when gathering but sometimes it can't be avoided. I would give up Unleash before AD.
    (0)

  5. #135
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Falar View Post
    Yeah, this. With the Unleash nerf (while maintaining its MP cost) I have been really trying to eliminate my usage of it all when gathering but sometimes it can't be avoided. I would give up Unleash before AD.
    I wouldn't mind them combining it with other skills. Like giving the Dark Arts HP drain to Unleash and making Unmend an AoE if Dark Arts'd.
    (1)
    New Job Ideas
    Fusilier (TANK) Purely physical; Weapon: Heavy Cannon
    Necromancer (DPS) Melee pet job that builds up heavy magic attacks; Weapon: Scythe; Pet: Skeleton/Undead
    Ranger (DPS) Ranged heavy DPS with minor utility; Weapon: Rifle

  6. #136
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,120
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Just updated my little DRK rant thread. http://forum.square-enix.com/ffxiv/t...in-3.x-and-4.x

    Fellow DRKs who are interested can look at it and see if you also think the same way or have a similar mentality.
    (0)

  7. #137
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kreyd View Post
    -snip-
    In its current state its pretty much better to just not have dark passenger and use more AD. You get more overall damage that way. AD used twice is 240 potency, for only a little more then stock DP, but you need to DA DP to get the same potency for nearly 2x the cost, eating up 50% of your mana in the process.

    For reference, I am at level 60, 2 ADs is 1944 MP. DP is 1768 MP and so is DA. So I can spend 3536 MP to do the damage output of 1944 MP. Now if I am lucky the targets can be hit with blind, which is so so defense as mobs start to miss a little more often, but not often enough to make up the rest of the cost.

    Also while AD does not have as large of an enmity modifier its AoE design is better suited for when you drag the pack to one side of you. Allowing you to aim for the center of the pack and hit everything, instead of unleash only hitting half of the pack if its a really big pack.
    (0)

  8. #138
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,120
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TankHunter678 View Post
    In its current state its pretty much better to just not have dark passenger and use more AD. You get more overall damage that way. AD used twice is 240 potency, for only a little more then stock DP, but you need to DA DP to get the same potency for nearly 2x the cost, eating up 50% of your mana in the process.

    For reference, I am at level 60, 2 ADs is 1944 MP. DP is 1768 MP and so is DA. So I can spend 3536 MP to do the damage output of 1944 MP. Now if I am lucky the targets can be hit with blind, which is so so defense as mobs start to miss a little more often, but not often enough to make up the rest of the cost.
    You forget that Blood Price MP regen is garbage anyway as of 4.0... so DA+AD is not worth using 3 times or more in a row now...
    (0)

  9. #139
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by DRKoftheAzure View Post
    You forget that Blood Price MP regen is garbage anyway as of 4.0... so DA+AD is not worth using 3 times or more in a row now...
    Which is why they added in Quietus giving MP return, like what 5% per mob hit, granted that does not help at my level at all.

    Seriously why the hell did they have to nerf blood price?
    (0)

  10. #140
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,120
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TankHunter678 View Post
    Which is why they added in Quietus giving MP return, like what 5% per mob hit, granted that does not help at my level at all.

    Seriously why the hell did they have to nerf blood price?
    To stop speed runners granted I never speed run anyway except on very rare occasions...
    (0)

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