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  1. #41
    Player
    TheKingSlayer's Avatar
    Join Date
    Feb 2014
    Posts
    114
    Character
    Older King
    World
    Exodus
    Main Class
    Lancer Lv 70
    Has anyone else noticed that popping BotD pre-pull helps free up some of the double weaving? Plus you still have plenty of time (6-7 seconds) left on BotD when you hit your 4th combo.

    Here's what I'm doing for opener:
    2 secs before pull (BotD) Run in on pull (or backflip for style points) (Littany) HT (Infusion Pot) ID (DS + B4B) Dis (SSD) CT (Gierk + MD) 4th (Jump) 5th (DFD) TT (MD) VT (LS) FT 4th 5th.
    -DS and B4B are still up for my second 5th combo.
    -Using SSD earlier, you will have ~4-5 secs until geirk is available for LoTD once you use your 4th SSD.
    -The only funky part is the moving to the flank after 4th but before Jump to set up 5th.

    Thoughts? Investors...? Possibly you!
    (0)
    Friends don't let friends Dragoon

  2. #42
    Player
    Orphan_Benn's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    17
    Character
    Numinor Benn
    World
    Ragnarok
    Main Class
    Lancer Lv 70
    So anyone know what the supposed BiS for us is currently? Been looking around and haven't found anything solid. If there currently isn't one anyone know what's the lowest we want to hit on Skill Speed so I can plan something out around that? This will also be assuming that we still want DH>Det>Crit>SS.
    (0)

  3. #43
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by TheKingSlayer View Post
    There are no dumb questions, Sunny made this is a safe space. The potency increase is only for the initial weapon skill hit. DoTs are snap-shotted by what buffs you have.
    Lol I know, but maining since 2.3 I feel silly not knowing And that makes sense (ie. with pairing B4B with CT), didn't know if the potency increase counted as a "buff" though. Thanks
    (0)

  4. #44
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Vincent_Mateus View Post
    As much as I love the lore and theme of the class, I can't bring myself to play it yet. I'm still not satisfied with the changes they made. I did have a question on how it's performing for players running savage though. I imagine the changes to elusive are incredibly useful, as my RDM is getting tons of optimal places to use Displacement.
    Many Omega S parties are using the DRG + BRD combo now. DRG keeps tethering the BRD thus the BRD topping the DPS charts in heavy-movement fights, along with the Disembowel buff and Battle Litany helping the BRD for crit procs. In a way, this is all enabled by the Dragon Sight range buff so the BRD doesn't have to be too close for the tether. Small changes, but it matters in the long run.
    (0)

  5. #45
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Orphan_Benn View Post
    This will also be assuming that we still want DH>Det>Crit>SS.
    DH > CRT = Det > SS

    "CRT = DET because of Battle Litany. However, if one were to stack CRT (and DH) you can bet that you'll see CRT > DET." -Dervy
    (1)

  6. #46
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    To piggyback, per Krindor:

    "Per point value it is around 1700, but before 1700 crit is worth less than DH per point meaning that melding to hit 1700 is wrong and it's that you should instead try and hit 1700 without stacking any crit and then meld. Crit isn't worth stacking over DH until you can hit around 2700 for it to be better than DH, or 2300 for it to be better than DET."
    (0)

  7. #47
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by TheKingSlayer View Post
    Has anyone else noticed that popping BotD pre-pull helps free up some of the double weaving? Plus you still have plenty of time (6-7 seconds) left on BotD when you hit your 4th combo.
    While I still strain to reduce wordiness in the OP, I do think this warrants mentioning somewhere (as with the merits of flipped SSD/Jump, the only reason it's not in there already is because I'm having trouble deciding). I heard rumors that some people were already doing this when it was 15s, so at 20s it should be nearly without risk. Nonetheless, I hesitate to present any non-foolproof precast as a "basic" technique.

    I'm also iffy on precasting any buffs, honestly... HT is a great buff because the payoff is very quick, but buffing it itself seems kinda wimpy. And I already heard some complaints in HW that BL as soon as you tickle the boss is too early for some people. Perhaps when someone finally makes a really convincing party sim I can finally investigate that.

    Quote Originally Posted by Orphan_Benn View Post
    So anyone know what the supposed BiS for us is currently? Been looking around and haven't found anything solid. If there currently isn't one anyone know what's the lowest we want to hit on Skill Speed so I can plan something out around that? This will also be assuming that we still want DH>Det>Crit>SS.
    After deciding that low SS is probably not a serious problem (by fiat... plus my entire ARR+HW raiding and theorycrafting experience other than AlexPrime was that all this "minimum SS" stuff was just not helping), I have finally decided to take a risk on at least presenting weights that reflect a very low SS set (which is linked there), and presuming that a "minimum" should be up to raiders who know what they like. For now, i320 weights are removed while I ponder how one might see a "crit transition" coming; I can't shake the feeling that since it's already here, it may be with us all expansion. People who will be using only Lost Allagan (Tomestone of Creation) gear will have high SS.

    Also, while it is a much more minor update than I'd like, I have added the first graphic to Chapter 1. I pray it does not look too busy, but should that be the case, one's eyes should nonetheless be able to follow the icons while it is open on another window, screen, or mobile device, I think while practicing their GCD muscle memory.
    (0)
    Last edited by SunnyHirose; 07-23-2017 at 05:29 PM.
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  8. #48
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    I made a VERY tentative BiS for myself and figured why not toss it out to see what can be fixed: http://ffxiv.ariyala.com/11S1T
    This build is working off of DH>>crit=Det while favoring det. A build favoring crit: http://ffxiv.ariyala.com/11S1H

    As for pre-BoTD casting: I agree it may be a good idea if you know your tank. I weave BL into my 2nd GCD and given a 2.4 GCD, BoTD is at lets say 18s due to a "oops", which gives us 10s or so leeway to hit our 4th and 5th (for an instant 30s). Unless the tank does a countdown and you pop 13s early... there is no harm and it helps a lot.

    To give context, our 4th and 5th give 20s roughly. When we pop BoTD, we technically need only 10s of it to top off while even less is fine if LoTD isn't ready. Pre-casting it at around 1-2s of a countdown gives us our 30s and, for Savage, more than enough room for LoTD (we won't have it for another minute) while freeing up some weave space.
    (0)
    Last edited by Frowny; 07-23-2017 at 06:27 PM.

  9. #49
    Player
    Jeatac's Avatar
    Join Date
    Apr 2017
    Posts
    24
    Character
    Chillor Killor
    World
    Ultros
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by kyrios91 View Post
    Many Omega S parties are using the DRG + BRD combo now. DRG keeps tethering the BRD thus the BRD topping the DPS charts in heavy-movement fights, along with the Disembowel buff and Battle Litany helping the BRD for crit procs. In a way, this is all enabled by the Dragon Sight range buff so the BRD doesn't have to be too close for the tether. Small changes, but it matters in the long run.
    DRG is a bonafide support class now. DRG is being used to buff another support class. Oh the humanity....
    (0)

  10. #50
    Player
    AlereRaeder's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    112
    Character
    Alere Raeder
    World
    Behemoth
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Jonnycbad View Post
    I know potency is better on Jump and has a shorter CD, but am I wrong in thinking having the longer SSD on cool down sooner is better for getting more Mirage Dives or is it irrelevant?
    Think about it like this: if you know an exampled fight will be over in 10 minutes. While having SSD on a 60 second cooldown, you'll get at least 9 Spineshatter dives. On the same fight you'll be getting at least 19 Jumps.

    (I think this is how potency per second works right?)
    Jump's potency before buffs is 250 with a 30s CD meaning. 250/30s = 8.43 potency/s
    SSD's potency before buffs is 200 with a 60s CD. 200/60s = 3.33 potency/s

    Every second you don't use Jump is a 8.43 potency loss versus losing 3.33 potency in that second not using SSD.
    (0)
    Last edited by AlereRaeder; 07-24-2017 at 04:22 PM.

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